Make the ID really an ID and thus labyrinth generation reproducible.

This commit is contained in:
Manuel Friedli 2020-10-05 20:39:54 +02:00
parent ccba8a9a11
commit 1e27267763

View file

@ -6,9 +6,11 @@ import lombok.NonNull;
import java.util.EnumSet; import java.util.EnumSet;
import java.util.HashSet; import java.util.HashSet;
import java.util.Set; import java.util.Set;
import java.util.SortedSet;
import java.util.TreeSet;
public class Walls { public class Walls {
private final Set<Direction> directions = new HashSet<>(); private final SortedSet<Direction> directions = new TreeSet<>();
private final Set<Direction> hardened = new HashSet<>(); private final Set<Direction> hardened = new HashSet<>();
public boolean set(@NonNull final Direction direction) { public boolean set(@NonNull final Direction direction) {