Refactor Direction

This commit is contained in:
Manuel Friedli 2020-09-30 22:24:51 +02:00
parent 0faf8f5f94
commit 3958b3504d
2 changed files with 4 additions and 24 deletions

View file

@ -1,11 +1,7 @@
package ch.fritteli.labyrinth;
import io.vavr.collection.Stream;
import io.vavr.control.Option;
import lombok.NonNull;
import java.util.EnumSet;
import java.util.Random;
import java.util.function.UnaryOperator;
public enum Direction {
@ -13,7 +9,7 @@ public enum Direction {
BOTTOM(position -> position.withY(position.getY() + 1)),
LEFT(position -> position.withX(position.getX() - 1)),
RIGHT(position -> position.withX(position.getX() + 1));
private static final Random random = new Random();
@NonNull
private final UnaryOperator<Position> translation;
@ -21,23 +17,7 @@ public enum Direction {
this.translation = translation;
}
public static Direction getRandom() {
return values()[random.nextInt(4)];
}
public static Option<Direction> getRandomExcluding(@NonNull final EnumSet<Direction> directions) {
final EnumSet<Direction> allowedDirections = EnumSet.complementOf(directions);
return Stream.ofAll(allowedDirections).shuffle().headOption();
}
public static Option<Direction> getRandomExcluding(@NonNull final Direction... directions) {
return Stream.of(values())
.removeAll(Stream.of(directions))
.shuffle()
.headOption();
}
public Direction getOpposite() {
public Direction invert() {
switch (this) {
case TOP:
return BOTTOM;
@ -48,7 +28,7 @@ public enum Direction {
case BOTTOM:
return TOP;
}
throw new IllegalStateException("Programming error: Not all enum values covered in enum Direction#getOpposite()!");
throw new IllegalStateException("Programming error: Not all enum values covered in enum Direction#invert()!");
}
public Position translate(@NonNull final Position position) {

View file

@ -78,7 +78,7 @@ public class Labyrinth {
final Option<Direction> directionToDigTo = currentTile.getRandomAvailableDirection();
if (directionToDigTo.isDefined()) {
final Direction digTo = directionToDigTo.get();
final Direction digFrom = digTo.getOpposite();
final Direction digFrom = digTo.invert();
final Position neighborPosition = digTo.translate(currentPosition);
final Tile neighborTile = Labyrinth.this.getTileAt(neighborPosition);
if (currentTile.digTo(digTo) && neighborTile.digFrom(digFrom)) {