Some more refactoring.
This commit is contained in:
parent
8c68ea4844
commit
57d9d8c56b
4 changed files with 169 additions and 106 deletions
|
@ -1,14 +1,17 @@
|
||||||
package ch.fritteli.labyrinth;
|
package ch.fritteli.labyrinth;
|
||||||
|
|
||||||
import io.vavr.control.Option;
|
import io.vavr.control.Option;
|
||||||
|
import lombok.Getter;
|
||||||
import lombok.NonNull;
|
import lombok.NonNull;
|
||||||
|
|
||||||
import java.util.Deque;
|
import java.util.Deque;
|
||||||
import java.util.LinkedList;
|
import java.util.LinkedList;
|
||||||
|
|
||||||
public class Labyrinth {
|
public class Labyrinth {
|
||||||
final Tile[][] field;
|
private final Tile[][] field;
|
||||||
|
@Getter
|
||||||
private final int width;
|
private final int width;
|
||||||
|
@Getter
|
||||||
private final int height;
|
private final int height;
|
||||||
|
|
||||||
public Labyrinth(final int width, final int height) {
|
public Labyrinth(final int width, final int height) {
|
||||||
|
@ -41,34 +44,35 @@ public class Labyrinth {
|
||||||
private void hardenWalls(@NonNull final Tile tile, final int x, final int y) {
|
private void hardenWalls(@NonNull final Tile tile, final int x, final int y) {
|
||||||
if (x == 0) {
|
if (x == 0) {
|
||||||
tile.preventDiggingToOrFrom(Direction.LEFT);
|
tile.preventDiggingToOrFrom(Direction.LEFT);
|
||||||
} else if (x == width - 1) {
|
} else if (x == this.width - 1) {
|
||||||
tile.preventDiggingToOrFrom(Direction.RIGHT);
|
tile.preventDiggingToOrFrom(Direction.RIGHT);
|
||||||
}
|
}
|
||||||
if (y == 0) {
|
if (y == 0) {
|
||||||
tile.preventDiggingToOrFrom(Direction.TOP);
|
tile.preventDiggingToOrFrom(Direction.TOP);
|
||||||
} else if (y == height - 1) {
|
} else if (y == this.height - 1) {
|
||||||
tile.preventDiggingToOrFrom(Direction.BOTTOM);
|
tile.preventDiggingToOrFrom(Direction.BOTTOM);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void generate() {
|
private void generate() {
|
||||||
new Generator();
|
new Generator().run();
|
||||||
}
|
}
|
||||||
|
|
||||||
public class Generator {
|
private class Generator {
|
||||||
private final Deque<Position> positions = new LinkedList<>();
|
private final Deque<Position> positions = new LinkedList<>();
|
||||||
|
|
||||||
Generator() {
|
void run() {
|
||||||
|
this.preDig();
|
||||||
|
this.dig();
|
||||||
|
this.postDig();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void preDig() {
|
||||||
final Position bottomRight = new Position(Labyrinth.this.width - 1, Labyrinth.this.height - 1);
|
final Position bottomRight = new Position(Labyrinth.this.width - 1, Labyrinth.this.height - 1);
|
||||||
final Tile bottomRightTile = Labyrinth.this.getTileAt(bottomRight);
|
final Tile bottomRightTile = Labyrinth.this.getTileAt(bottomRight);
|
||||||
bottomRightTile.enableDiggingToOrFrom(Direction.BOTTOM);
|
bottomRightTile.enableDiggingToOrFrom(Direction.BOTTOM);
|
||||||
bottomRightTile.digFrom(Direction.BOTTOM);
|
bottomRightTile.digFrom(Direction.BOTTOM);
|
||||||
this.positions.push(bottomRight);
|
this.positions.push(bottomRight);
|
||||||
this.dig();
|
|
||||||
final Position topLeft = new Position(0, 0);
|
|
||||||
final Tile topLeftTile = Labyrinth.this.getTileAt(topLeft);
|
|
||||||
topLeftTile.enableDiggingToOrFrom(Direction.TOP);
|
|
||||||
topLeftTile.digTo(Direction.TOP);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void dig() {
|
private void dig() {
|
||||||
|
@ -94,5 +98,12 @@ public class Labyrinth {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void postDig() {
|
||||||
|
final Position topLeft = new Position(0, 0);
|
||||||
|
final Tile topLeftTile = Labyrinth.this.getTileAt(topLeft);
|
||||||
|
topLeftTile.enableDiggingToOrFrom(Direction.TOP);
|
||||||
|
topLeftTile.digTo(Direction.TOP);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,33 +1,19 @@
|
||||||
package ch.fritteli.labyrinth;
|
package ch.fritteli.labyrinth;
|
||||||
|
|
||||||
import lombok.Builder;
|
import lombok.AccessLevel;
|
||||||
|
import lombok.AllArgsConstructor;
|
||||||
|
import lombok.NoArgsConstructor;
|
||||||
import lombok.NonNull;
|
import lombok.NonNull;
|
||||||
import lombok.Value;
|
import lombok.experimental.FieldDefaults;
|
||||||
import lombok.With;
|
|
||||||
import org.jetbrains.annotations.Nullable;
|
import org.jetbrains.annotations.Nullable;
|
||||||
|
|
||||||
public class TextRenderer {
|
public class TextRenderer {
|
||||||
static final String HORIZONTAL = "\u2500";
|
|
||||||
static final String VERTICAL = "\u2502";
|
|
||||||
static final String LEFT = "\u2574";
|
|
||||||
static final String UP = "\u2575";
|
|
||||||
static final String RIGHT = "\u2576";
|
|
||||||
static final String DOWN = "\u2577";
|
|
||||||
static final String DOWN_RIGHT = "\u250c";
|
|
||||||
static final String DOWN_LEFT = "\u2510";
|
|
||||||
static final String UP_RIGHT = "\u2514";
|
|
||||||
static final String UP_LEFT = "\u2518";
|
|
||||||
static final String VERTICAL_RIGHT = "\u251c";
|
|
||||||
static final String VERTICAL_LEFT = "\u2524";
|
|
||||||
static final String HORIZONTAL_DOWN = "\u252c";
|
|
||||||
static final String HORIZONTAL_UP = "\u2534";
|
|
||||||
static final String CROSS = "\u253c";
|
|
||||||
private final Labyrinth labyrinth;
|
private final Labyrinth labyrinth;
|
||||||
private final int width;
|
private final int width;
|
||||||
private final int height;
|
private final int height;
|
||||||
private int x = 0;
|
private int x = 0;
|
||||||
private int y = 0;
|
private int y = 0;
|
||||||
private int border = 0;
|
private int line = 0;
|
||||||
|
|
||||||
private TextRenderer(@NonNull final Labyrinth labyrinth, final int width, final int height) {
|
private TextRenderer(@NonNull final Labyrinth labyrinth, final int width, final int height) {
|
||||||
this.labyrinth = labyrinth;
|
this.labyrinth = labyrinth;
|
||||||
|
@ -36,11 +22,11 @@ public class TextRenderer {
|
||||||
}
|
}
|
||||||
|
|
||||||
public static String render(@NonNull final Labyrinth labyrinth) {
|
public static String render(@NonNull final Labyrinth labyrinth) {
|
||||||
final int width = labyrinth.field.length;
|
final int width = labyrinth.getWidth();
|
||||||
if (width == 0) {
|
if (width == 0) {
|
||||||
return "";
|
return "";
|
||||||
}
|
}
|
||||||
final int height = labyrinth.field[0].length;
|
final int height = labyrinth.getHeight();
|
||||||
final TextRenderer renderer = new TextRenderer(labyrinth, width, height);
|
final TextRenderer renderer = new TextRenderer(labyrinth, width, height);
|
||||||
|
|
||||||
final StringBuilder sb = new StringBuilder();
|
final StringBuilder sb = new StringBuilder();
|
||||||
|
@ -54,135 +40,200 @@ public class TextRenderer {
|
||||||
return this.y < this.height;
|
return this.y < this.height;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private Tile getTileOrNull(final int x, final int y) {
|
||||||
|
if (x < 0 || y < 0 || x >= this.width || y >= this.height) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return this.labyrinth.getTileAt(x, y);
|
||||||
|
}
|
||||||
|
|
||||||
private String next() {
|
private String next() {
|
||||||
final Tile currentTile = this.labyrinth.getTileAt(this.x, this.y);
|
final Tile currentTile = this.labyrinth.getTileAt(this.x, this.y);
|
||||||
final Tile leftTile = this.x > 0 ? this.labyrinth.getTileAt(this.x - 1, this.y) : null;
|
final Tile leftTile = this.getTileOrNull(this.x - 1, this.y);
|
||||||
final Tile topTile = this.y > 0 ? this.labyrinth.getTileAt(this.x, this.y - 1) : null;
|
final Tile topTile = this.getTileOrNull(this.x, this.y - 1);
|
||||||
String s = "";
|
final String s;
|
||||||
switch (this.border) {
|
switch (this.line) {
|
||||||
case 0:
|
case 0:
|
||||||
s = this.renderTop(currentTile, leftTile, topTile);
|
s = this.renderTopLine(currentTile, leftTile, topTile);
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
s = this.renderCenter(currentTile);
|
s = this.renderCenterLine(currentTile);
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
s = this.renderBottom(currentTile, leftTile);
|
s = this.renderBottomLine(currentTile, leftTile);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
s = "";
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
// do some magic ...
|
// do some magic ...
|
||||||
this.x++;
|
this.x++;
|
||||||
if (this.x == this.width) {
|
if (this.x == this.width) {
|
||||||
this.x = 0;
|
this.x = 0;
|
||||||
this.border++;
|
this.line++;
|
||||||
}
|
}
|
||||||
if (this.border == 2 && this.y < this.height - 1) {
|
if (this.line == 2 && this.y < this.height - 1) {
|
||||||
this.border = 0;
|
this.line = 0;
|
||||||
this.y++;
|
this.y++;
|
||||||
}
|
}
|
||||||
if (this.border == 3) {
|
if (this.line == 3) {
|
||||||
this.border = 0;
|
this.line = 0;
|
||||||
this.y++;
|
this.y++;
|
||||||
}
|
}
|
||||||
return s;
|
return s;
|
||||||
}
|
}
|
||||||
|
|
||||||
private String renderTop(@NonNull final Tile currentTile, @Nullable final Tile leftTile, @Nullable final Tile topTile) {
|
private String renderTopLine(@NonNull final Tile currentTile, @Nullable final Tile leftTile, @Nullable final Tile topTile) {
|
||||||
final CharDefinition.CharDefinitionBuilder builder1 = CharDefinition.builder();
|
final CharDefinition charDef1 = new CharDefinition();
|
||||||
final CharDefinition.CharDefinitionBuilder builder2 = CharDefinition.builder();
|
final CharDefinition charDef2 = new CharDefinition();
|
||||||
final CharDefinition.CharDefinitionBuilder builder3 = CharDefinition.builder();
|
final CharDefinition charDef3 = new CharDefinition();
|
||||||
String result;
|
String result;
|
||||||
if (currentTile.hasWallAt(Direction.LEFT)) {
|
if (currentTile.hasWallAt(Direction.LEFT)) {
|
||||||
builder1.down(true);
|
charDef1.down();
|
||||||
}
|
}
|
||||||
if (currentTile.hasWallAt(Direction.TOP)) {
|
if (currentTile.hasWallAt(Direction.TOP)) {
|
||||||
builder1.right(true);
|
charDef1.right();
|
||||||
builder2.left(true).right(true);
|
charDef2.horizontal();
|
||||||
builder3.left(true);
|
charDef3.left();
|
||||||
}
|
}
|
||||||
if (currentTile.hasWallAt(Direction.RIGHT)) {
|
if (currentTile.hasWallAt(Direction.RIGHT)) {
|
||||||
builder3.down(true);
|
charDef3.down();
|
||||||
}
|
}
|
||||||
if (leftTile != null && leftTile.hasWallAt(Direction.TOP)) {
|
if (leftTile != null && leftTile.hasWallAt(Direction.TOP)) {
|
||||||
builder1.left(true);
|
charDef1.left();
|
||||||
}
|
}
|
||||||
if (topTile != null) {
|
if (topTile != null) {
|
||||||
if (topTile.hasWallAt(Direction.LEFT)) {
|
if (topTile.hasWallAt(Direction.LEFT)) {
|
||||||
builder1.up(true);
|
charDef1.up();
|
||||||
}
|
}
|
||||||
if (topTile.hasWallAt(Direction.RIGHT)) {
|
if (topTile.hasWallAt(Direction.RIGHT)) {
|
||||||
builder3.up(true);
|
charDef3.up();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
result = builder1.build().toString() + builder2.build();
|
result = charDef1.toString() + charDef2;
|
||||||
if (this.x == this.width - 1) {
|
if (this.x == this.width - 1) {
|
||||||
result += builder3.build() + "\n";
|
result += charDef3 + "\n";
|
||||||
}
|
}
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
private String renderCenter(@NonNull final Tile currentTile) {
|
private String renderCenterLine(@NonNull final Tile currentTile) {
|
||||||
final CharDefinition.CharDefinitionBuilder builder1 = CharDefinition.builder();
|
final CharDefinition charDef1 = new CharDefinition();
|
||||||
final CharDefinition.CharDefinitionBuilder builder2 = CharDefinition.builder();
|
final CharDefinition charDef2 = new CharDefinition();
|
||||||
String result;
|
String result;
|
||||||
if (currentTile.hasWallAt(Direction.LEFT)) {
|
if (currentTile.hasWallAt(Direction.LEFT)) {
|
||||||
builder1.up(true).down(true);
|
charDef1.vertical();
|
||||||
}
|
}
|
||||||
if (currentTile.hasWallAt(Direction.RIGHT)) {
|
if (currentTile.hasWallAt(Direction.RIGHT)) {
|
||||||
builder2.up(true).down(true);
|
charDef2.vertical();
|
||||||
}
|
}
|
||||||
|
|
||||||
result = builder1.build() + " ";
|
result = charDef1 + " ";
|
||||||
|
|
||||||
if (this.x == this.width - 1) {
|
if (this.x == this.width - 1) {
|
||||||
result += builder2.build() + "\n";
|
result += charDef2 + "\n";
|
||||||
}
|
}
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
private String renderBottom(@NonNull final Tile currentTile, @Nullable final Tile leftTile) {
|
private String renderBottomLine(@NonNull final Tile currentTile, @Nullable final Tile leftTile) {
|
||||||
String result;
|
String result;
|
||||||
final CharDefinition.CharDefinitionBuilder builder1 = CharDefinition.builder();
|
final CharDefinition charDef1 = new CharDefinition();
|
||||||
final CharDefinition.CharDefinitionBuilder builder2 = CharDefinition.builder();
|
final CharDefinition charDef2 = new CharDefinition();
|
||||||
final CharDefinition.CharDefinitionBuilder builder3 = CharDefinition.builder();
|
final CharDefinition charDef3 = new CharDefinition();
|
||||||
|
|
||||||
if (currentTile.hasWallAt(Direction.LEFT)) {
|
if (currentTile.hasWallAt(Direction.LEFT)) {
|
||||||
builder1.up(true);
|
charDef1.up();
|
||||||
}
|
}
|
||||||
if (currentTile.hasWallAt(Direction.BOTTOM)) {
|
if (currentTile.hasWallAt(Direction.BOTTOM)) {
|
||||||
builder1.right(true);
|
charDef1.right();
|
||||||
builder2.left(true).right(true);
|
charDef2.horizontal();
|
||||||
builder3.left(true);
|
charDef3.left();
|
||||||
}
|
}
|
||||||
if (currentTile.hasWallAt(Direction.RIGHT)) {
|
if (currentTile.hasWallAt(Direction.RIGHT)) {
|
||||||
builder3.up(true);
|
charDef3.up();
|
||||||
}
|
}
|
||||||
if (leftTile != null && leftTile.hasWallAt(Direction.BOTTOM)) {
|
if (leftTile != null && leftTile.hasWallAt(Direction.BOTTOM)) {
|
||||||
builder1.left(true);
|
charDef1.left();
|
||||||
}
|
}
|
||||||
|
|
||||||
result = builder1.build().toString() + builder2.build();
|
result = charDef1.toString() + charDef2;
|
||||||
|
|
||||||
if (this.x == this.width - 1) {
|
if (this.x == this.width - 1) {
|
||||||
result += builder3.build();
|
result += charDef3;
|
||||||
}
|
}
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Value
|
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||||
@Builder
|
@NoArgsConstructor
|
||||||
@With
|
@AllArgsConstructor
|
||||||
static class CharDefinition {
|
static class CharDefinition {
|
||||||
@Builder.Default
|
// ─
|
||||||
|
static final String HORIZONTAL = "\u2500";
|
||||||
|
// │
|
||||||
|
static final String VERTICAL = "\u2502";
|
||||||
|
// ╴
|
||||||
|
static final String LEFT = "\u2574";
|
||||||
|
// ╵
|
||||||
|
static final String UP = "\u2575";
|
||||||
|
// ╶
|
||||||
|
static final String RIGHT = "\u2576";
|
||||||
|
// ╷
|
||||||
|
static final String DOWN = "\u2577";
|
||||||
|
// ┌
|
||||||
|
static final String DOWN_RIGHT = "\u250c";
|
||||||
|
// ┐
|
||||||
|
static final String DOWN_LEFT = "\u2510";
|
||||||
|
// └
|
||||||
|
static final String UP_RIGHT = "\u2514";
|
||||||
|
// ┘
|
||||||
|
static final String UP_LEFT = "\u2518";
|
||||||
|
// ├
|
||||||
|
static final String VERTICAL_RIGHT = "\u251c";
|
||||||
|
// ┤
|
||||||
|
static final String VERTICAL_LEFT = "\u2524";
|
||||||
|
// ┬
|
||||||
|
static final String HORIZONTAL_DOWN = "\u252c";
|
||||||
|
// ┴
|
||||||
|
static final String HORIZONTAL_UP = "\u2534";
|
||||||
|
// ┼
|
||||||
|
static final String CROSS = "\u253c";
|
||||||
boolean up = false;
|
boolean up = false;
|
||||||
@Builder.Default
|
|
||||||
boolean down = false;
|
boolean down = false;
|
||||||
@Builder.Default
|
|
||||||
boolean left = false;
|
boolean left = false;
|
||||||
@Builder.Default
|
|
||||||
boolean right = false;
|
boolean right = false;
|
||||||
|
|
||||||
|
CharDefinition up() {
|
||||||
|
this.up = true;
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
CharDefinition down() {
|
||||||
|
this.down = true;
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
CharDefinition vertical() {
|
||||||
|
return this.up().down();
|
||||||
|
}
|
||||||
|
|
||||||
|
CharDefinition left() {
|
||||||
|
this.left = true;
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
CharDefinition right() {
|
||||||
|
this.right = true;
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
CharDefinition horizontal() {
|
||||||
|
return this.left().right();
|
||||||
|
}
|
||||||
|
|
||||||
public String toString() {
|
public String toString() {
|
||||||
if (this.up) {
|
if (this.up) {
|
||||||
if (this.down) {
|
if (this.down) {
|
||||||
|
|
|
@ -3,16 +3,12 @@ package ch.fritteli.labyrinth;
|
||||||
import io.vavr.collection.Stream;
|
import io.vavr.collection.Stream;
|
||||||
import io.vavr.control.Option;
|
import io.vavr.control.Option;
|
||||||
import lombok.AccessLevel;
|
import lombok.AccessLevel;
|
||||||
import lombok.Getter;
|
|
||||||
import lombok.NonNull;
|
import lombok.NonNull;
|
||||||
import lombok.experimental.FieldDefaults;
|
import lombok.experimental.FieldDefaults;
|
||||||
|
|
||||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||||
public class Tile {
|
public class Tile {
|
||||||
// FIXME remove me; only for debugging
|
|
||||||
@Getter
|
|
||||||
final Walls walls = new Walls();
|
final Walls walls = new Walls();
|
||||||
@Getter
|
|
||||||
boolean visited = false;
|
boolean visited = false;
|
||||||
|
|
||||||
public Tile() {
|
public Tile() {
|
||||||
|
|
|
@ -1,27 +1,32 @@
|
||||||
package ch.fritteli.labyrinth;
|
package ch.fritteli.labyrinth;
|
||||||
|
|
||||||
|
import ch.fritteli.labyrinth.TextRenderer.CharDefinition;
|
||||||
|
import org.junit.jupiter.api.Nested;
|
||||||
import org.junit.jupiter.api.Test;
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||||
|
|
||||||
class TextRendererTest {
|
class TextRendererTest {
|
||||||
|
@Nested
|
||||||
|
class CharDefinitionTest {
|
||||||
@Test
|
@Test
|
||||||
void charDefTest() {
|
void testRendering() {
|
||||||
assertEquals(" ", new TextRenderer.CharDefinition(false, false, false, false).toString());
|
assertEquals(" ", new CharDefinition(false, false, false, false).toString());
|
||||||
assertEquals("╶", new TextRenderer.CharDefinition(false, false, false, true).toString());
|
assertEquals("╶", new CharDefinition(false, false, false, true).toString());
|
||||||
assertEquals("╴", new TextRenderer.CharDefinition(false, false, true, false).toString());
|
assertEquals("╴", new CharDefinition(false, false, true, false).toString());
|
||||||
assertEquals("─", new TextRenderer.CharDefinition(false, false, true, true).toString());
|
assertEquals("─", new CharDefinition(false, false, true, true).toString());
|
||||||
assertEquals("╷", new TextRenderer.CharDefinition(false, true, false, false).toString());
|
assertEquals("╷", new CharDefinition(false, true, false, false).toString());
|
||||||
assertEquals("┌", new TextRenderer.CharDefinition(false, true, false, true).toString());
|
assertEquals("┌", new CharDefinition(false, true, false, true).toString());
|
||||||
assertEquals("┐", new TextRenderer.CharDefinition(false, true, true, false).toString());
|
assertEquals("┐", new CharDefinition(false, true, true, false).toString());
|
||||||
assertEquals("┬", new TextRenderer.CharDefinition(false, true, true, true).toString());
|
assertEquals("┬", new CharDefinition(false, true, true, true).toString());
|
||||||
assertEquals("╵", new TextRenderer.CharDefinition(true, false, false, false).toString());
|
assertEquals("╵", new CharDefinition(true, false, false, false).toString());
|
||||||
assertEquals("└", new TextRenderer.CharDefinition(true, false, false, true).toString());
|
assertEquals("└", new CharDefinition(true, false, false, true).toString());
|
||||||
assertEquals("┘", new TextRenderer.CharDefinition(true, false, true, false).toString());
|
assertEquals("┘", new CharDefinition(true, false, true, false).toString());
|
||||||
assertEquals("┴", new TextRenderer.CharDefinition(true, false, true, true).toString());
|
assertEquals("┴", new CharDefinition(true, false, true, true).toString());
|
||||||
assertEquals("│", new TextRenderer.CharDefinition(true, true, false, false).toString());
|
assertEquals("│", new CharDefinition(true, true, false, false).toString());
|
||||||
assertEquals("├", new TextRenderer.CharDefinition(true, true, false, true).toString());
|
assertEquals("├", new CharDefinition(true, true, false, true).toString());
|
||||||
assertEquals("┤", new TextRenderer.CharDefinition(true, true, true, false).toString());
|
assertEquals("┤", new CharDefinition(true, true, true, false).toString());
|
||||||
assertEquals("┼", new TextRenderer.CharDefinition(true, true, true, true).toString());
|
assertEquals("┼", new CharDefinition(true, true, true, true).toString());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue