Some more refactoring.
This commit is contained in:
parent
8c68ea4844
commit
57d9d8c56b
4 changed files with 169 additions and 106 deletions
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@ -1,14 +1,17 @@
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package ch.fritteli.labyrinth;
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import io.vavr.control.Option;
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import lombok.Getter;
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import lombok.NonNull;
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import java.util.Deque;
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import java.util.LinkedList;
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public class Labyrinth {
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final Tile[][] field;
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private final Tile[][] field;
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@Getter
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private final int width;
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@Getter
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private final int height;
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public Labyrinth(final int width, final int height) {
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@ -41,34 +44,35 @@ public class Labyrinth {
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private void hardenWalls(@NonNull final Tile tile, final int x, final int y) {
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if (x == 0) {
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tile.preventDiggingToOrFrom(Direction.LEFT);
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} else if (x == width - 1) {
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} else if (x == this.width - 1) {
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tile.preventDiggingToOrFrom(Direction.RIGHT);
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}
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if (y == 0) {
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tile.preventDiggingToOrFrom(Direction.TOP);
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} else if (y == height - 1) {
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} else if (y == this.height - 1) {
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tile.preventDiggingToOrFrom(Direction.BOTTOM);
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}
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}
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private void generate() {
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new Generator();
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new Generator().run();
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}
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public class Generator {
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private class Generator {
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private final Deque<Position> positions = new LinkedList<>();
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Generator() {
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void run() {
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this.preDig();
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this.dig();
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this.postDig();
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}
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private void preDig() {
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final Position bottomRight = new Position(Labyrinth.this.width - 1, Labyrinth.this.height - 1);
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final Tile bottomRightTile = Labyrinth.this.getTileAt(bottomRight);
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bottomRightTile.enableDiggingToOrFrom(Direction.BOTTOM);
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bottomRightTile.digFrom(Direction.BOTTOM);
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this.positions.push(bottomRight);
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this.dig();
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final Position topLeft = new Position(0, 0);
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final Tile topLeftTile = Labyrinth.this.getTileAt(topLeft);
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topLeftTile.enableDiggingToOrFrom(Direction.TOP);
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topLeftTile.digTo(Direction.TOP);
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}
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private void dig() {
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@ -94,5 +98,12 @@ public class Labyrinth {
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}
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}
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}
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private void postDig() {
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final Position topLeft = new Position(0, 0);
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final Tile topLeftTile = Labyrinth.this.getTileAt(topLeft);
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topLeftTile.enableDiggingToOrFrom(Direction.TOP);
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topLeftTile.digTo(Direction.TOP);
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}
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}
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}
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@ -1,33 +1,19 @@
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package ch.fritteli.labyrinth;
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import lombok.Builder;
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import lombok.AccessLevel;
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import lombok.AllArgsConstructor;
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import lombok.NoArgsConstructor;
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import lombok.NonNull;
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import lombok.Value;
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import lombok.With;
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import lombok.experimental.FieldDefaults;
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import org.jetbrains.annotations.Nullable;
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public class TextRenderer {
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static final String HORIZONTAL = "\u2500";
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static final String VERTICAL = "\u2502";
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static final String LEFT = "\u2574";
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static final String UP = "\u2575";
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static final String RIGHT = "\u2576";
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static final String DOWN = "\u2577";
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static final String DOWN_RIGHT = "\u250c";
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static final String DOWN_LEFT = "\u2510";
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static final String UP_RIGHT = "\u2514";
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static final String UP_LEFT = "\u2518";
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static final String VERTICAL_RIGHT = "\u251c";
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static final String VERTICAL_LEFT = "\u2524";
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static final String HORIZONTAL_DOWN = "\u252c";
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static final String HORIZONTAL_UP = "\u2534";
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static final String CROSS = "\u253c";
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private final Labyrinth labyrinth;
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private final int width;
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private final int height;
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private int x = 0;
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private int y = 0;
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private int border = 0;
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private int line = 0;
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private TextRenderer(@NonNull final Labyrinth labyrinth, final int width, final int height) {
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this.labyrinth = labyrinth;
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@ -36,11 +22,11 @@ public class TextRenderer {
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}
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public static String render(@NonNull final Labyrinth labyrinth) {
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final int width = labyrinth.field.length;
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final int width = labyrinth.getWidth();
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if (width == 0) {
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return "";
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}
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final int height = labyrinth.field[0].length;
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final int height = labyrinth.getHeight();
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final TextRenderer renderer = new TextRenderer(labyrinth, width, height);
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final StringBuilder sb = new StringBuilder();
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@ -54,135 +40,200 @@ public class TextRenderer {
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return this.y < this.height;
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}
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private Tile getTileOrNull(final int x, final int y) {
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if (x < 0 || y < 0 || x >= this.width || y >= this.height) {
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return null;
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}
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return this.labyrinth.getTileAt(x, y);
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}
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private String next() {
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final Tile currentTile = this.labyrinth.getTileAt(this.x, this.y);
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final Tile leftTile = this.x > 0 ? this.labyrinth.getTileAt(this.x - 1, this.y) : null;
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final Tile topTile = this.y > 0 ? this.labyrinth.getTileAt(this.x, this.y - 1) : null;
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String s = "";
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switch (this.border) {
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final Tile leftTile = this.getTileOrNull(this.x - 1, this.y);
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final Tile topTile = this.getTileOrNull(this.x, this.y - 1);
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final String s;
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switch (this.line) {
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case 0:
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s = this.renderTop(currentTile, leftTile, topTile);
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s = this.renderTopLine(currentTile, leftTile, topTile);
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break;
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case 1:
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s = this.renderCenter(currentTile);
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s = this.renderCenterLine(currentTile);
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break;
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case 2:
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s = this.renderBottom(currentTile, leftTile);
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s = this.renderBottomLine(currentTile, leftTile);
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break;
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default:
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s = "";
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break;
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}
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// do some magic ...
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this.x++;
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if (this.x == this.width) {
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this.x = 0;
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this.border++;
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this.line++;
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}
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if (this.border == 2 && this.y < this.height - 1) {
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this.border = 0;
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if (this.line == 2 && this.y < this.height - 1) {
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this.line = 0;
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this.y++;
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}
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if (this.border == 3) {
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this.border = 0;
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if (this.line == 3) {
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this.line = 0;
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this.y++;
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}
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return s;
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}
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private String renderTop(@NonNull final Tile currentTile, @Nullable final Tile leftTile, @Nullable final Tile topTile) {
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final CharDefinition.CharDefinitionBuilder builder1 = CharDefinition.builder();
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final CharDefinition.CharDefinitionBuilder builder2 = CharDefinition.builder();
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final CharDefinition.CharDefinitionBuilder builder3 = CharDefinition.builder();
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private String renderTopLine(@NonNull final Tile currentTile, @Nullable final Tile leftTile, @Nullable final Tile topTile) {
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final CharDefinition charDef1 = new CharDefinition();
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final CharDefinition charDef2 = new CharDefinition();
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final CharDefinition charDef3 = new CharDefinition();
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String result;
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if (currentTile.hasWallAt(Direction.LEFT)) {
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builder1.down(true);
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charDef1.down();
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}
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if (currentTile.hasWallAt(Direction.TOP)) {
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builder1.right(true);
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builder2.left(true).right(true);
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builder3.left(true);
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charDef1.right();
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charDef2.horizontal();
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charDef3.left();
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}
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if (currentTile.hasWallAt(Direction.RIGHT)) {
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builder3.down(true);
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charDef3.down();
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}
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if (leftTile != null && leftTile.hasWallAt(Direction.TOP)) {
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builder1.left(true);
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charDef1.left();
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}
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if (topTile != null) {
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if (topTile.hasWallAt(Direction.LEFT)) {
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builder1.up(true);
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charDef1.up();
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}
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if (topTile.hasWallAt(Direction.RIGHT)) {
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builder3.up(true);
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charDef3.up();
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}
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}
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result = builder1.build().toString() + builder2.build();
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result = charDef1.toString() + charDef2;
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if (this.x == this.width - 1) {
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result += builder3.build() + "\n";
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result += charDef3 + "\n";
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}
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return result;
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}
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private String renderCenter(@NonNull final Tile currentTile) {
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final CharDefinition.CharDefinitionBuilder builder1 = CharDefinition.builder();
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final CharDefinition.CharDefinitionBuilder builder2 = CharDefinition.builder();
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private String renderCenterLine(@NonNull final Tile currentTile) {
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final CharDefinition charDef1 = new CharDefinition();
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final CharDefinition charDef2 = new CharDefinition();
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String result;
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if (currentTile.hasWallAt(Direction.LEFT)) {
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builder1.up(true).down(true);
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charDef1.vertical();
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}
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if (currentTile.hasWallAt(Direction.RIGHT)) {
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builder2.up(true).down(true);
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charDef2.vertical();
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}
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result = builder1.build() + " ";
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result = charDef1 + " ";
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if (this.x == this.width - 1) {
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result += builder2.build() + "\n";
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result += charDef2 + "\n";
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}
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return result;
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}
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private String renderBottom(@NonNull final Tile currentTile, @Nullable final Tile leftTile) {
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private String renderBottomLine(@NonNull final Tile currentTile, @Nullable final Tile leftTile) {
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String result;
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final CharDefinition.CharDefinitionBuilder builder1 = CharDefinition.builder();
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final CharDefinition.CharDefinitionBuilder builder2 = CharDefinition.builder();
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final CharDefinition.CharDefinitionBuilder builder3 = CharDefinition.builder();
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final CharDefinition charDef1 = new CharDefinition();
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final CharDefinition charDef2 = new CharDefinition();
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final CharDefinition charDef3 = new CharDefinition();
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if (currentTile.hasWallAt(Direction.LEFT)) {
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builder1.up(true);
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charDef1.up();
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}
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if (currentTile.hasWallAt(Direction.BOTTOM)) {
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builder1.right(true);
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builder2.left(true).right(true);
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builder3.left(true);
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charDef1.right();
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charDef2.horizontal();
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charDef3.left();
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}
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if (currentTile.hasWallAt(Direction.RIGHT)) {
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builder3.up(true);
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charDef3.up();
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}
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if (leftTile != null && leftTile.hasWallAt(Direction.BOTTOM)) {
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builder1.left(true);
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charDef1.left();
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}
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result = builder1.build().toString() + builder2.build();
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result = charDef1.toString() + charDef2;
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if (this.x == this.width - 1) {
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result += builder3.build();
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result += charDef3;
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}
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return result;
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}
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@Value
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@Builder
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@With
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@FieldDefaults(level = AccessLevel.PRIVATE)
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@NoArgsConstructor
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@AllArgsConstructor
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static class CharDefinition {
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@Builder.Default
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// ─
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static final String HORIZONTAL = "\u2500";
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// │
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static final String VERTICAL = "\u2502";
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// ╴
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static final String LEFT = "\u2574";
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// ╵
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static final String UP = "\u2575";
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// ╶
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static final String RIGHT = "\u2576";
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// ╷
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static final String DOWN = "\u2577";
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// ┌
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static final String DOWN_RIGHT = "\u250c";
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// ┐
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static final String DOWN_LEFT = "\u2510";
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// └
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static final String UP_RIGHT = "\u2514";
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// ┘
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static final String UP_LEFT = "\u2518";
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// ├
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static final String VERTICAL_RIGHT = "\u251c";
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// ┤
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static final String VERTICAL_LEFT = "\u2524";
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// ┬
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static final String HORIZONTAL_DOWN = "\u252c";
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// ┴
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static final String HORIZONTAL_UP = "\u2534";
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// ┼
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static final String CROSS = "\u253c";
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boolean up = false;
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@Builder.Default
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boolean down = false;
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@Builder.Default
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boolean left = false;
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@Builder.Default
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boolean right = false;
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CharDefinition up() {
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this.up = true;
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return this;
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}
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CharDefinition down() {
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this.down = true;
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return this;
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}
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CharDefinition vertical() {
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return this.up().down();
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}
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CharDefinition left() {
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this.left = true;
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return this;
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}
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CharDefinition right() {
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this.right = true;
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return this;
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}
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CharDefinition horizontal() {
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return this.left().right();
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}
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public String toString() {
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if (this.up) {
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if (this.down) {
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@ -3,16 +3,12 @@ package ch.fritteli.labyrinth;
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import io.vavr.collection.Stream;
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import io.vavr.control.Option;
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import lombok.AccessLevel;
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import lombok.Getter;
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import lombok.NonNull;
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import lombok.experimental.FieldDefaults;
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@FieldDefaults(level = AccessLevel.PRIVATE)
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public class Tile {
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// FIXME remove me; only for debugging
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@Getter
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final Walls walls = new Walls();
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@Getter
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boolean visited = false;
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public Tile() {
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@ -1,27 +1,32 @@
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package ch.fritteli.labyrinth;
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import ch.fritteli.labyrinth.TextRenderer.CharDefinition;
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import org.junit.jupiter.api.Nested;
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import org.junit.jupiter.api.Test;
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import static org.junit.jupiter.api.Assertions.assertEquals;
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class TextRendererTest {
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@Nested
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class CharDefinitionTest {
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@Test
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void charDefTest() {
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assertEquals(" ", new TextRenderer.CharDefinition(false, false, false, false).toString());
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assertEquals("╶", new TextRenderer.CharDefinition(false, false, false, true).toString());
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assertEquals("╴", new TextRenderer.CharDefinition(false, false, true, false).toString());
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assertEquals("─", new TextRenderer.CharDefinition(false, false, true, true).toString());
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assertEquals("╷", new TextRenderer.CharDefinition(false, true, false, false).toString());
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assertEquals("┌", new TextRenderer.CharDefinition(false, true, false, true).toString());
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assertEquals("┐", new TextRenderer.CharDefinition(false, true, true, false).toString());
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assertEquals("┬", new TextRenderer.CharDefinition(false, true, true, true).toString());
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assertEquals("╵", new TextRenderer.CharDefinition(true, false, false, false).toString());
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assertEquals("└", new TextRenderer.CharDefinition(true, false, false, true).toString());
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assertEquals("┘", new TextRenderer.CharDefinition(true, false, true, false).toString());
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assertEquals("┴", new TextRenderer.CharDefinition(true, false, true, true).toString());
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assertEquals("│", new TextRenderer.CharDefinition(true, true, false, false).toString());
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assertEquals("├", new TextRenderer.CharDefinition(true, true, false, true).toString());
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assertEquals("┤", new TextRenderer.CharDefinition(true, true, true, false).toString());
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assertEquals("┼", new TextRenderer.CharDefinition(true, true, true, true).toString());
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void testRendering() {
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assertEquals(" ", new CharDefinition(false, false, false, false).toString());
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assertEquals("╶", new CharDefinition(false, false, false, true).toString());
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assertEquals("╴", new CharDefinition(false, false, true, false).toString());
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assertEquals("─", new CharDefinition(false, false, true, true).toString());
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assertEquals("╷", new CharDefinition(false, true, false, false).toString());
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assertEquals("┌", new CharDefinition(false, true, false, true).toString());
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assertEquals("┐", new CharDefinition(false, true, true, false).toString());
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assertEquals("┬", new CharDefinition(false, true, true, true).toString());
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assertEquals("╵", new CharDefinition(true, false, false, false).toString());
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assertEquals("└", new CharDefinition(true, false, false, true).toString());
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assertEquals("┘", new CharDefinition(true, false, true, false).toString());
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assertEquals("┴", new CharDefinition(true, false, true, true).toString());
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assertEquals("│", new CharDefinition(true, true, false, false).toString());
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assertEquals("├", new CharDefinition(true, true, false, true).toString());
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assertEquals("┤", new CharDefinition(true, true, true, false).toString());
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assertEquals("┼", new CharDefinition(true, true, true, true).toString());
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}
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}
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}
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