Add Serialization V3: Include the name of the algorithm.

This commit is contained in:
Manuel Friedli 2024-12-18 00:24:55 +01:00
parent cdfa1f4476
commit 9579066cb5
Signed by: manuel
GPG key ID: 41D08ABA75634DA1
13 changed files with 523 additions and 139 deletions

View file

@ -12,8 +12,9 @@ public abstract class AbstractMazeGeneratorAlgorithm implements MazeGeneratorAlg
protected final Random random;
public AbstractMazeGeneratorAlgorithm(@NotNull final Maze maze) {
protected AbstractMazeGeneratorAlgorithm(@NotNull final Maze maze, @NotNull final String algorithmName) {
this.maze = maze;
this.random = new Random(maze.getRandomSeed());
this.maze.setAlgorithm(algorithmName);
}
}

View file

@ -16,7 +16,7 @@ public class RandomDepthFirst extends AbstractMazeGeneratorAlgorithm {
private final Deque<Position> positions = new LinkedList<>();
public RandomDepthFirst(@NotNull final Maze maze) {
super(maze);
super(maze, "Random Depth First");
}
public void run() {

View file

@ -24,7 +24,7 @@ import java.util.Random;
*/
public class Wilson extends AbstractMazeGeneratorAlgorithm {
public Wilson(@NotNull final Maze maze) {
super(maze);
super(maze, "Wilson");
}
@Override

View file

@ -3,6 +3,7 @@ package ch.fritteli.maze.generator.model;
import io.vavr.control.Option;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import lombok.Setter;
import lombok.ToString;
import org.jetbrains.annotations.NotNull;
@ -21,6 +22,9 @@ public class Maze {
private final Position start;
@Getter
private final Position end;
@Getter
@Setter
private String algorithm;
public Maze(final int width, final int height) {
this(width, height, System.nanoTime());
@ -34,7 +38,11 @@ public class Maze {
this(width, height, randomSeed, new Position(0, 0), new Position(width - 1, height - 1));
}
public Maze(final int width, final int height, final long randomSeed, @NotNull final Position start, @NotNull final Position end) {
public Maze(final int width,
final int height,
final long randomSeed,
@NotNull final Position start,
@NotNull final Position end) {
if (width <= 1 || height <= 1) {
throw new IllegalArgumentException("width and height must be >1");
}
@ -71,7 +79,12 @@ public class Maze {
/**
* INTERNAL API. Exists only for deserialization. Not to be called from user code.
*/
private Maze(@NotNull final Tile[][] field, final int width, final int height, @NotNull final Position start, @NotNull final Position end, final long randomSeed) {
private Maze(@NotNull final Tile[][] field,
final int width,
final int height,
@NotNull final Position start,
@NotNull final Position end,
final long randomSeed) {
this.field = field;
this.width = width;
this.height = height;
@ -80,6 +93,25 @@ public class Maze {
this.end = end;
}
/**
* INTERNAL API. Exists only for deserialization. Not to be called from user code.
*/
private Maze(@NotNull final Tile[][] field,
final int width,
final int height,
@NotNull final Position start,
@NotNull final Position end,
final long randomSeed,
@NotNull final String algorithm) {
this.field = field;
this.width = width;
this.height = height;
this.randomSeed = randomSeed;
this.algorithm = algorithm;
this.start = start;
this.end = end;
}
@NotNull
public Option<Tile> getTileAt(@NotNull final Position position) {
return this.getTileAt(position.x(), position.y());

View file

@ -6,108 +6,109 @@ import org.jetbrains.annotations.NotNull;
public class HTMLRenderer implements Renderer<String> {
private static final String POSTAMBLE = "<script>"
+ "let userPath = [];"
+ "const DIR_UNDEF = -1;"
+ "const DIR_SAME = 0;"
+ "const DIR_UP = 1;"
+ "const DIR_RIGHT = 2;"
+ "const DIR_DOWN = 3;"
+ "const DIR_LEFT = 4;"
+ "function getCoords(cell) {"
+ " return {"
+ " x: cell.cellIndex,"
+ " y: cell.parentElement.rowIndex"
+ " };"
+ "}"
+ "function distance(prev, next) {"
+ " return Math.abs(prev.x - next.x) + Math.abs(prev.y - next.y);"
+ "}"
+ "function direction(prev, next) {"
+ " const dist = distance(prev, next);"
+ " if (dist === 0) {"
+ " return DIR_SAME;"
+ " }"
+ " if (dist !== 1) {"
+ " return DIR_UNDEF;"
+ " }"
+ " if (next.x === prev.x) {"
+ " if (next.y === prev.y + 1) {"
+ " return DIR_DOWN;"
+ " }"
+ " return DIR_UP;"
+ " }"
+ " if (next.x === prev.x + 1) {"
+ " return DIR_RIGHT;"
+ " }"
+ " return DIR_LEFT;"
+ "}"
+ "(function () {"
+ " const labyrinthTable = document.getElementById(\"labyrinth\");"
+ " const labyrinthCells = labyrinthTable.getElementsByTagName(\"td\");"
+ " const start = {x: 0, y: 0};"
+ " const end = {"
+ " x: labyrinthTable.getElementsByTagName(\"tr\")[0].getElementsByTagName(\"td\").length - 1,"
+ " y: labyrinthTable.getElementsByTagName(\"tr\").length - 1"
+ " };"
+ " for (let i = 0; i < labyrinthCells.length; i++) {"
+ " let cell = labyrinthCells.item(i);"
+ " cell.onclick = (event) => {"
+ " let target = event.target;"
+ " const coords = getCoords(target);"
+ " if (coords.x === end.x && coords.y === end.y) {"
+ " alert(\"HOORAY! You did it! Congratulations!\")"
+ " }"
+ " if (userPath.length === 0) {"
+ " if (coords.x === start.x && coords.y === start.y) {"
+ " userPath.push(coords);"
+ " target.classList.toggle(\"user\");"
+ " }"
+ " } else {"
+ " const dir = direction(userPath[userPath.length - 1], coords);"
+ " switch (dir) {"
+ " case DIR_UNDEF:"
+ " return;"
+ " case DIR_SAME:"
+ " userPath.pop();"
+ " target.classList.toggle(\"user\");"
+ " return;"
+ " default:"
+ " if (userPath.find(value => value.x === coords.x && value.y === coords.y)) {"
+ " return;"
+ " } else {"
+ " switch (dir) {"
+ " case DIR_UP:"
+ " if (target.classList.contains(\"bottom\")) {"
+ " return;"
+ " }"
+ " break;"
+ " case DIR_RIGHT:"
+ " if (target.classList.contains(\"left\")) {"
+ " return;"
+ " }"
+ " break;"
+ " case DIR_DOWN:"
+ " if (target.classList.contains(\"top\")) {"
+ " return;"
+ " }"
+ " break;"
+ " case DIR_LEFT:"
+ " if (target.classList.contains(\"right\")) {"
+ " return;"
+ " }"
+ " break;"
+ " }"
+ " userPath.push(coords);"
+ " target.classList.toggle(\"user\");"
+ " return;"
+ " }"
+ " }"
+ " }"
+ " };"
+ " }"
+ "})();"
+ "</script></body></html>";
private static final String POSTAMBLE = """
<script>
let userPath = [];
const DIR_UNDEF = -1;
const DIR_SAME = 0;
const DIR_UP = 1;
const DIR_RIGHT = 2;
const DIR_DOWN = 3;
const DIR_LEFT = 4;
function getCoords(cell) {
return {
x: cell.cellIndex,
y: cell.parentElement.rowIndex
};
}
function distance(prev, next) {
return Math.abs(prev.x - next.x) + Math.abs(prev.y - next.y);
}
function direction(prev, next) {
const dist = distance(prev, next);
if (dist === 0) {
return DIR_SAME;
}
if (dist !== 1) {
return DIR_UNDEF;
}
if (next.x === prev.x) {
if (next.y === prev.y + 1) {
return DIR_DOWN;
}
return DIR_UP;
}
if (next.x === prev.x + 1) {
return DIR_RIGHT;
}
return DIR_LEFT;
}
(function () {
const labyrinthTable = document.getElementById("labyrinth");
const labyrinthCells = labyrinthTable.getElementsByTagName("td");
const start = {x: 0, y: 0};
const end = {
x: labyrinthTable.getElementsByTagName("tr")[0].getElementsByTagName("td").length - 1,
y: labyrinthTable.getElementsByTagName("tr").length - 1
};
for (let i = 0; i < labyrinthCells.length; i++) {
let cell = labyrinthCells.item(i);
cell.onclick = (event) => {
let target = event.target;
const coords = getCoords(target);
if (coords.x === end.x && coords.y === end.y) {
alert("HOORAY! You did it! Congratulations!")
}
if (userPath.length === 0) {
if (coords.x === start.x && coords.y === start.y) {
userPath.push(coords);
target.classList.toggle("user");
}
} else {
const dir = direction(userPath[userPath.length - 1], coords);
switch (dir) {
case DIR_UNDEF:
return;
case DIR_SAME:
userPath.pop();
target.classList.toggle("user");
return;
default:
if (userPath.find(value => value.x === coords.x && value.y === coords.y)) {
return;
} else {
switch (dir) {
case DIR_UP:
if (target.classList.contains("bottom")) {
return;
}
break;
case DIR_RIGHT:
if (target.classList.contains("left")) {
return;
}
break;
case DIR_DOWN:
if (target.classList.contains("top")) {
return;
}
break;
case DIR_LEFT:
if (target.classList.contains("right")) {
return;
}
break;
}
userPath.push(coords);
target.classList.toggle("user");
return;
}
}
}
};
}
})();
</script></body></html>""";
private HTMLRenderer() {
}
@ -135,33 +136,42 @@ public class HTMLRenderer implements Renderer<String> {
}
private String getPreamble(@NotNull final Maze maze) {
return "<!DOCTYPE html><html lang=\"en\">" +
"<head>" +
"<title>Maze " + maze.getWidth() + "x" + maze.getHeight() + ", ID " + maze.getRandomSeed() + "</title>" +
"<meta charset=\"utf-8\">" +
"<style>" +
"table{border-collapse:collapse;}" +
"td{border:0 solid black;height:1em;width:1em;cursor:pointer;}" +
"td.top{border-top-width:1px;}" +
"td.right{border-right-width:1px;}" +
"td.bottom{border-bottom-width:1px;}" +
"td.left{border-left-width:1px;}" +
"td.user{background:hotpink;}" +
"</style>" +
"<script>" +
"let solution = false;" +
"function toggleSolution() {" +
"let stylesheet = document.styleSheets[0];" +
"if(solution){" +
"stylesheet.deleteRule(0);" +
"}else{" +
"stylesheet.insertRule(\"td.solution{background-color:lightgray;}\", 0);" +
"}" +
"solution = !solution;" +
"}" +
"</script>" +
"</head>" +
"<body>" +
"<input id=\"solutionbox\" type=\"checkbox\" onclick=\"toggleSolution()\"/><label for=\"solutionbox\">show solution</label>";
return """
<!DOCTYPE html>
<html lang="en">
<head>
<title>Maze %dx%d, ID %d, Algorithm %s</title>
<meta charset="utf-8">
<style>
table{border-collapse:collapse;}
td{border:0 solid black;height:1em;width:1em;cursor:pointer;}
td.top{border-top-width:1px;}
td.right{border-right-width:1px;}
td.bottom{border-bottom-width:1px;}
td.left{border-left-width:1px;}
td.user{background:hotpink;}
</style>
<script>
let solution = false;
function toggleSolution() {
let stylesheet = document.styleSheets[0];
if (solution) {
stylesheet.deleteRule(0);
} else {
stylesheet.insertRule("td.solution{background-color:lightgray;}", 0);
}
solution = !solution;
}
</script>
</head>
<body>
<input id="solutionbox" type="checkbox" onclick="toggleSolution()"/>
<label for="solutionbox">show solution</label>"""
.formatted(
maze.getWidth(),
maze.getHeight(),
maze.getRandomSeed(),
maze.getAlgorithm()
);
}
}

View file

@ -23,6 +23,7 @@ class Generator {
JsonMaze generate() {
final JsonMaze result = new JsonMaze();
result.setId(String.valueOf(this.maze.getRandomSeed()));
result.setAlgorithm(this.maze.getAlgorithm());
result.setWidth(this.maze.getWidth());
result.setHeight(this.maze.getHeight());
final List<List<JsonCell>> rows = new ArrayList<>();

View file

@ -34,7 +34,7 @@ class Generator {
final PDDocument pdDocument = new PDDocument();
final PDDocumentInformation info = new PDDocumentInformation();
info.setTitle("Maze %sx%s, ID %s".formatted(this.maze.getWidth(), this.maze.getHeight(), this.maze.getRandomSeed()));
info.setTitle("Maze %sx%s, ID %s (%s)".formatted(this.maze.getWidth(), this.maze.getHeight(), this.maze.getRandomSeed(), this.maze.getAlgorithm()));
pdDocument.setDocumentInformation(info);
final PDPage puzzlePage = new PDPage(new PDRectangle(pageWidth, pageHeight));
final PDPage solutionPage = new PDPage(new PDRectangle(pageWidth, pageHeight));

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@ -4,6 +4,7 @@ import ch.fritteli.maze.generator.model.Maze;
import org.jetbrains.annotations.NotNull;
import java.io.ByteArrayInputStream;
import java.io.IOException;
public abstract class AbstractMazeInputStream extends ByteArrayInputStream {
@ -14,7 +15,7 @@ public abstract class AbstractMazeInputStream extends ByteArrayInputStream {
public abstract void checkHeader();
@NotNull
public abstract Maze readMazeData();
public abstract Maze readMazeData() throws IOException;
public byte readByte() {
final int read = this.read();
@ -25,6 +26,10 @@ public abstract class AbstractMazeInputStream extends ByteArrayInputStream {
return (byte) read;
}
public int readByteAsInt() {
return 0xff & this.readByte();
}
public int readInt() {
int result = 0;
result |= (0xff & this.readByte()) << 24;

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@ -30,8 +30,7 @@ import java.util.EnumSet;
* 14 e 1110 right+bottom+left
* 15 f 1111 top+right+bottom+left
* </pre>
* ==&gt; bits 0..2: always 0; bit 3: 1=solution, 0=not solution; bits 4..7: encode walls
* ==&gt; first bytes are:
* ==&gt; bits 0..2: always 0; bit 3: 1=solution, 0=not solution; bits 4..7: encode walls ==&gt; first bytes are:
* <pre>
* byte hex meaning
* 00 0x1a magic

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@ -0,0 +1,77 @@
package ch.fritteli.maze.generator.serialization.v3;
import ch.fritteli.maze.generator.model.Maze;
import ch.fritteli.maze.generator.model.Position;
import ch.fritteli.maze.generator.model.Tile;
import ch.fritteli.maze.generator.serialization.AbstractMazeInputStream;
import org.jetbrains.annotations.NotNull;
import java.io.IOException;
import java.nio.charset.StandardCharsets;
public class MazeInputStreamV3 extends AbstractMazeInputStream {
public MazeInputStreamV3(@NotNull final byte[] buf) {
super(buf);
}
@Override
public void checkHeader() {
// 00 0x1a magic
// 01 0xb1 magic
// 02 0x03 version
final byte magic1 = this.readByte();
if (magic1 != SerializerDeserializerV3.MAGIC_BYTE_1) {
throw new IllegalArgumentException("Invalid maze data.");
}
final byte magic2 = this.readByte();
if (magic2 != SerializerDeserializerV3.MAGIC_BYTE_2) {
throw new IllegalArgumentException("Invalid maze data.");
}
final int version = this.readByte();
if (version != SerializerDeserializerV3.VERSION_BYTE) {
throw new IllegalArgumentException("Unknown maze data version: " + version);
}
}
@NotNull
@Override
public Maze readMazeData() throws IOException {
// 03..06 width (int)
// 07..10 height (int)
// 11..14 start-x (int)
// 15..18 start-y (int)
// 19..22 end-x (int)
// 23..26 end-y (int)
// 27..34 random seed number (long)
// 35 length of the algorithm's name (unsigned byte)
// 36..+len name (bytes of String)
// +len+1.. tiles
final int width = this.readInt();
final int height = this.readInt();
final int startX = this.readInt();
final int startY = this.readInt();
final int endX = this.readInt();
final int endY = this.readInt();
final long randomSeed = this.readLong();
final int algorithmLength = this.readByteAsInt();
final String algorithm = new String(this.readNBytes(algorithmLength), StandardCharsets.UTF_8);
final Tile[][] tiles = new Tile[width][height];
for (int x = 0; x < width; x++) {
tiles[x] = new Tile[height];
}
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
final byte bitmask = this.readByte();
tiles[x][y] = SerializerDeserializerV3.getTileForBitmask(bitmask);
}
}
final Position start = new Position(startX, startY);
final Position end = new Position(endX, endY);
return SerializerDeserializerV3.createMaze(tiles, width, height, start, end, randomSeed, algorithm);
}
}

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@ -0,0 +1,84 @@
package ch.fritteli.maze.generator.serialization.v3;
import ch.fritteli.maze.generator.model.Maze;
import ch.fritteli.maze.generator.model.Position;
import ch.fritteli.maze.generator.model.Tile;
import ch.fritteli.maze.generator.serialization.AbstractMazeOutputStream;
import org.jetbrains.annotations.NotNull;
import java.nio.charset.StandardCharsets;
public class MazeOutputStreamV3 extends AbstractMazeOutputStream {
@Override
public void writeHeader() {
// 00 0x1a magic
// 01 0xb1 magic
// 02 0x03 version
this.writeByte(SerializerDeserializerV3.MAGIC_BYTE_1);
this.writeByte(SerializerDeserializerV3.MAGIC_BYTE_2);
this.writeByte(SerializerDeserializerV3.VERSION_BYTE);
}
@Override
public void writeMazeData(@NotNull final Maze maze) {
// 03..06 width (int)
// 07..10 height (int)
// 11..14 start-x (int)
// 15..18 start-y (int)
// 19..22 end-x (int)
// 23..26 end-y (int)
// 27..34 random seed number (long)
// 35 length of the algorithm's name (unsigned byte)
// 36..+len name (bytes of String)
// +len+1.. tiles
final long randomSeed = maze.getRandomSeed();
final AlgorithmWrapper algorithm = this.getAlgorithmWrapper(maze.getAlgorithm());
final int width = maze.getWidth();
final int height = maze.getHeight();
final Position start = maze.getStart();
final Position end = maze.getEnd();
this.writeInt(width);
this.writeInt(height);
this.writeInt(start.x());
this.writeInt(start.y());
this.writeInt(end.x());
this.writeInt(end.y());
this.writeLong(randomSeed);
this.writeByte(algorithm.length());
this.writeBytes(algorithm.name());
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
// We .get() it, because we want to crash hard if it is not available.
final Tile tile = maze.getTileAt(x, y).get();
final byte bitmask = SerializerDeserializerV3.getBitmaskForTile(tile);
this.writeByte(bitmask);
}
}
}
@NotNull
private AlgorithmWrapper getAlgorithmWrapper(@NotNull final String algorithm) {
final byte[] bytes = algorithm.getBytes(StandardCharsets.UTF_8);
if (bytes.length < 256) {
// Phew, that's the easy case!
return new AlgorithmWrapper(bytes, (byte) bytes.length);
}
// Let's use a very primitive, brute-force approach
int strLen = Math.min(255, algorithm.length());
int len;
byte[] name;
do {
name = algorithm.substring(0, strLen).getBytes(StandardCharsets.UTF_8);
len = name.length;
strLen--;
} while (len > 255);
return new AlgorithmWrapper(name, (byte) len);
}
private record AlgorithmWrapper(@NotNull byte[] name, byte length) {
}
}

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@ -0,0 +1,170 @@
package ch.fritteli.maze.generator.serialization.v3;
import ch.fritteli.maze.generator.model.Direction;
import ch.fritteli.maze.generator.model.Maze;
import ch.fritteli.maze.generator.model.Position;
import ch.fritteli.maze.generator.model.Tile;
import lombok.experimental.UtilityClass;
import org.jetbrains.annotations.NotNull;
import java.io.IOException;
import java.lang.reflect.Constructor;
import java.lang.reflect.InvocationTargetException;
import java.util.EnumSet;
/**
* <pre>
* decimal hex bin border
* 0 0 0000 no border
* 1 1 0001 top
* 2 2 0010 right
* 3 3 0011 top+right
* 4 4 0100 bottom
* 5 5 0101 top+bottom
* 6 6 0110 right+bottom
* 7 7 0111 top+right+bottom
* 8 8 1000 left
* 9 9 1001 top+left
* 10 a 1010 right+left
* 11 b 1011 top+right+left
* 12 c 1100 bottom+left
* 13 d 1101 top+bottom+left
* 14 e 1110 right+bottom+left
* 15 f 1111 top+right+bottom+left
* </pre>
* ==&gt; bits 0..2: always 0; bit 3: 1=solution, 0=not solution; bits 4..7: encode walls ==&gt; first bytes are:
* <pre>
* byte hex meaning
* 00 0x1a magic
* 01 0xb1 magic
* 02 0x03 version (0x00 -> dev, 0x01, 0x02 -> deprecated, 0x03 -> stable)
* 03..06 width (int)
* 07..10 height (int)
* 11..14 start-x (int)
* 15..18 start-y (int)
* 19..22 end-x (int)
* 23..26 end-y (int)
* 27..34 random seed number (long)
* 35 length of the algorithm's name (number of bytes of the Java String) (unsigned byte)
* 36..(36+len) algorithm's name (bytes of the Java String) (byte...)
* 36+len+1.. tiles
* </pre>
* Extraneous space (poss. last nibble) is ignored.
*/
@UtilityClass
public class SerializerDeserializerV3 {
final byte MAGIC_BYTE_1 = 0x1a;
final byte MAGIC_BYTE_2 = (byte) 0xb1;
final byte VERSION_BYTE = 0x03;
private final byte TOP_BIT = 0b0000_0001;
private final byte RIGHT_BIT = 0b0000_0010;
private final byte BOTTOM_BIT = 0b0000_0100;
private final byte LEFT_BIT = 0b0000_1000;
private final byte SOLUTION_BIT = 0b0001_0000;
/**
* Serializes the {@code maze} into a byte array.
*
* @param maze The {@link Maze} to be serialized.
* @return The resulting byte array.
*/
@NotNull
public byte[] serialize(@NotNull final Maze maze) {
final MazeOutputStreamV3 stream = new MazeOutputStreamV3();
stream.writeHeader();
stream.writeMazeData(maze);
return stream.toByteArray();
}
/**
* Deserializes the byte array into an instance of {@link Maze}.
*
* @param bytes The byte array to be deserialized.
* @return An instance of {@link Maze}.
*/
@NotNull
public Maze deserialize(@NotNull final byte[] bytes) throws IOException {
final MazeInputStreamV3 stream = new MazeInputStreamV3(bytes);
stream.checkHeader();
return stream.readMazeData();
}
@NotNull
Maze createMaze(@NotNull final Tile[][] field,
final int width,
final int height,
@NotNull final Position start,
@NotNull final Position end,
final long randomSeed,
@NotNull final String algorithm) {
try {
final Constructor<Maze> constructor = Maze.class.getDeclaredConstructor(
Tile[][].class,
Integer.TYPE,
Integer.TYPE,
Position.class,
Position.class,
Long.TYPE,
String.class
);
constructor.setAccessible(true);
return constructor.newInstance(field, width, height, start, end, randomSeed, algorithm);
} catch (@NotNull final NoSuchMethodException | IllegalAccessException | InstantiationException |
InvocationTargetException e) {
throw new RuntimeException("Can not deserialize Maze from maze data.", e);
}
}
@NotNull
private Tile createTile(@NotNull final EnumSet<Direction> walls, boolean solution) {
try {
final Constructor<Tile> constructor = Tile.class.getDeclaredConstructor(EnumSet.class, Boolean.TYPE);
constructor.setAccessible(true);
return constructor.newInstance(walls, solution);
} catch (@NotNull final NoSuchMethodException | InstantiationException | IllegalAccessException |
InvocationTargetException e) {
throw new RuntimeException("Can not deserialize Tile from maze data.", e);
}
}
byte getBitmaskForTile(@NotNull final Tile tile) {
byte bitmask = 0;
if (tile.hasWallAt(Direction.TOP)) {
bitmask |= TOP_BIT;
}
if (tile.hasWallAt(Direction.RIGHT)) {
bitmask |= RIGHT_BIT;
}
if (tile.hasWallAt(Direction.BOTTOM)) {
bitmask |= BOTTOM_BIT;
}
if (tile.hasWallAt((Direction.LEFT))) {
bitmask |= LEFT_BIT;
}
if (tile.isSolution()) {
bitmask |= SOLUTION_BIT;
}
return bitmask;
}
@NotNull
Tile getTileForBitmask(final byte bitmask) {
final EnumSet<Direction> walls = EnumSet.noneOf(Direction.class);
if ((bitmask & TOP_BIT) == TOP_BIT) {
walls.add(Direction.TOP);
}
if ((bitmask & RIGHT_BIT) == RIGHT_BIT) {
walls.add(Direction.RIGHT);
}
if ((bitmask & BOTTOM_BIT) == BOTTOM_BIT) {
walls.add(Direction.BOTTOM);
}
if ((bitmask & LEFT_BIT) == LEFT_BIT) {
walls.add(Direction.LEFT);
}
final boolean solution = (bitmask & SOLUTION_BIT) == SOLUTION_BIT;
return createTile(walls, solution);
}
}

View file

@ -6,6 +6,7 @@
"additionalProperties": false,
"required": [
"id",
"algorithm",
"width",
"height",
"start",
@ -17,6 +18,10 @@
"type": "string",
"description": "64 bit precision signed integer value. Transmitted as string, because ECMAScript (browsers) don't normally handle 64 bit integers well, as the ECMAScript 'number' type is a 64 bit signed double value, leaving only 53 bits for the integer part, thus losing precision."
},
"algorithm": {
"type": "string",
"description": "The name of the algorithm used to generate the maze."
},
"width": {
"type": "integer",
"minimum": 1