diff --git a/src/main/java/ch/fritteli/maze/generator/renderer/pdf/Generator.java b/src/main/java/ch/fritteli/maze/generator/renderer/pdf/Generator.java index 6d44efa..3fdfc48 100644 --- a/src/main/java/ch/fritteli/maze/generator/renderer/pdf/Generator.java +++ b/src/main/java/ch/fritteli/maze/generator/renderer/pdf/Generator.java @@ -5,7 +5,6 @@ import ch.fritteli.maze.generator.model.Maze; import ch.fritteli.maze.generator.model.Position; import ch.fritteli.maze.generator.model.Tile; import io.vavr.control.Option; -import lombok.RequiredArgsConstructor; import lombok.Value; import lombok.extern.slf4j.Slf4j; import org.apache.pdfbox.pdmodel.PDDocument; @@ -20,18 +19,31 @@ import java.awt.*; import java.io.ByteArrayOutputStream; import java.io.IOException; -@RequiredArgsConstructor @Slf4j class Generator { + private static final PDRectangle REFERENCE_PAGE = PDRectangle.A4; + private static final int DPI = 72; + private static final double CM_PER_INCH = 2.54; + private static final double DOT_PER_CM = DPI / CM_PER_INCH; + // 1.5cm margin on each side of the page + private static final float MARGIN = (float) (1.5 * DOT_PER_CM); @NonNull private final Maze maze; + private final float stepSize; + + Generator(@NonNull final Maze maze) { + this.maze = maze; + + final float usableWidth = REFERENCE_PAGE.getWidth() - 2 * MARGIN; + final float usableHeight = REFERENCE_PAGE.getHeight() - 2 * MARGIN; + final float stepWidth = usableWidth / maze.getWidth(); + final float stepHeight = usableHeight / maze.getHeight(); + this.stepSize = Math.min(stepWidth, stepHeight); + } @NonNull public ByteArrayOutputStream generate() { - final float pageWidth = this.maze.getWidth() * PDFRenderer.SCALE + 2 * PDFRenderer.MARGIN; - final float pageHeight = this.maze.getHeight() * PDFRenderer.SCALE + 2 * PDFRenderer.MARGIN; - final PDDocument pdDocument = new PDDocument(); final PDDocumentInformation info = new PDDocumentInformation(); info.setTitle("Maze %sx%s, ID %s (%s)".formatted( @@ -41,8 +53,8 @@ class Generator { this.maze.getAlgorithm() )); pdDocument.setDocumentInformation(info); - final PDPage puzzlePage = new PDPage(new PDRectangle(pageWidth, pageHeight)); - final PDPage solutionPage = new PDPage(new PDRectangle(pageWidth, pageHeight)); + final PDPage puzzlePage = new PDPage(REFERENCE_PAGE); + final PDPage solutionPage = new PDPage(REFERENCE_PAGE); pdDocument.addPage(puzzlePage); pdDocument.addPage(solutionPage); try (final PDPageContentStream puzzlePageContentStream = new PDPageContentStream(pdDocument, puzzlePage); @@ -75,7 +87,7 @@ class Generator { private void drawHorizontalLines(@NonNull final PDPageContentStream... contentStreams) throws IOException { // PDF has the origin in the lower left corner. We want it in the upper left corner, hence some magic is required. - Coordinate coordinate = new Coordinate(0f, 0f); + Coordinate coordinate = new Coordinate(0, 0); // Draw the TOP borders of all tiles. for (int y = 0; y < this.maze.getHeight(); y++) { boolean isPainting = false; @@ -248,11 +260,15 @@ class Generator { @Value private class Coordinate { - float x; float y; - public Coordinate(final float x, final float y) { + public Coordinate(final int x, final int y) { + this.x = this.calcX(x); + this.y = this.calcY(y); + } + + private Coordinate(final float x, final float y) { this.x = x; this.y = y; } @@ -262,7 +278,7 @@ class Generator { } private float calcX(final int x) { - return x * PDFRenderer.SCALE + PDFRenderer.MARGIN; + return x * Generator.this.stepSize + Generator.MARGIN; } public Coordinate withY(final int y) { @@ -270,7 +286,7 @@ class Generator { } private float calcY(final int y) { - return (Generator.this.maze.getHeight() - y) * PDFRenderer.SCALE + PDFRenderer.MARGIN; + return (Generator.this.maze.getHeight() - y) * Generator.this.stepSize + Generator.MARGIN; } } @@ -286,11 +302,11 @@ class Generator { } private float calcX(final int x) { - return x * PDFRenderer.SCALE + PDFRenderer.SCALE / 2 + PDFRenderer.MARGIN; + return x * Generator.this.stepSize + Generator.this.stepSize / 2 + Generator.MARGIN; } private float calcY(final int y) { - return (Generator.this.maze.getHeight() - y) * PDFRenderer.SCALE - PDFRenderer.SCALE / 2 + PDFRenderer.MARGIN; + return (Generator.this.maze.getHeight() - y) * Generator.this.stepSize - Generator.this.stepSize / 2 + Generator.MARGIN; } } }