Make TextRenderer and HTMLRenderer thread-safe (or so I think ...)
This commit is contained in:
parent
8774324b65
commit
cf96949f8e
5 changed files with 292 additions and 294 deletions
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@ -9,6 +9,8 @@ import java.nio.file.Path;
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import java.nio.file.StandardOpenOption;
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public class HTMLFileRenderer implements Renderer<Path> {
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@NonNull
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private static final HTMLRenderer HTML_RENDERER = HTMLRenderer.newInstance();
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@Setter
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private Path targetFile;
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@ -35,7 +37,7 @@ public class HTMLFileRenderer implements Renderer<Path> {
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if (!this.isTargetFileDefinedAndWritable()) {
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throw new IllegalArgumentException("Cannot write to target file. See previous log messages for details.");
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}
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final String html = HTMLRenderer.newInstance().render(labyrinth);
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final String html = HTML_RENDERER.render(labyrinth);
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try {
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Files.writeString(this.targetFile, html, StandardOpenOption.CREATE, StandardOpenOption.TRUNCATE_EXISTING, StandardOpenOption.WRITE);
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} catch (IOException e) {
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@ -3,6 +3,7 @@ package ch.fritteli.labyrinth;
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import io.vavr.collection.HashSet;
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import io.vavr.collection.Set;
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import lombok.NonNull;
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import lombok.RequiredArgsConstructor;
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public class HTMLRenderer implements Renderer<String> {
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private static final String PREAMBLE = "<!DOCTYPE html><html lang=\"en\">" +
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@ -33,11 +34,6 @@ public class HTMLRenderer implements Renderer<String> {
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"<body>" +
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"<input type=\"checkbox\" onclick=\"toggleSolution()\">show solution</input>";
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private static final String POSTAMBLE = "</body></html>";
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private Labyrinth labyrinth;
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private int width;
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private int height;
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// row counter
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private int y = 0;
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private HTMLRenderer() {
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}
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@ -49,56 +45,60 @@ public class HTMLRenderer implements Renderer<String> {
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@NonNull
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public String render(@NonNull final Labyrinth labyrinth) {
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this.labyrinth = labyrinth;
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this.width = labyrinth.getWidth();
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this.height = labyrinth.getHeight();
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if (this.width == 0 || this.height == 0) {
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if (labyrinth.getWidth() == 0 || labyrinth.getHeight() == 0) {
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return PREAMBLE + POSTAMBLE;
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}
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final Generator generator = new Generator(labyrinth);
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final StringBuilder sb = new StringBuilder(PREAMBLE);
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sb.append("<table>");
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while (this.hasNext()) {
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sb.append(this.next());
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while (generator.hasNext()) {
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sb.append(generator.next());
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}
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sb.append("</table>");
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sb.append(POSTAMBLE);
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return sb.toString();
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}
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private boolean hasNext() {
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return this.y < this.height;
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}
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@RequiredArgsConstructor
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private static class Generator {
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private final Labyrinth labyrinth;
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private int y = 0;
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private String next() {
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StringBuilder sb = new StringBuilder("<tr>");
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for (int x = 0; x < this.width; x++) {
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final Tile currentTile = this.labyrinth.getTileAt(x, this.y);
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sb.append("<td class=\"");
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sb.append(this.getClasses(currentTile).mkString(" "));
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sb.append("\"> </td>");
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private boolean hasNext() {
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return this.y < this.labyrinth.getHeight();
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}
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sb.append("</tr>");
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this.y++;
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return sb.toString();
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}
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private Set<String> getClasses(@NonNull final Tile tile) {
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Set<String> result = HashSet.empty();
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if (tile.hasWallAt(Direction.TOP)) {
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result = result.add("top");
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private String next() {
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StringBuilder sb = new StringBuilder("<tr>");
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for (int x = 0; x < this.labyrinth.getWidth(); x++) {
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final Tile currentTile = this.labyrinth.getTileAt(x, this.y);
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sb.append("<td class=\"");
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sb.append(this.getClasses(currentTile).mkString(" "));
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sb.append("\"> </td>");
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}
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sb.append("</tr>");
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this.y++;
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return sb.toString();
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}
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if (tile.hasWallAt(Direction.RIGHT)) {
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result = result.add("right");
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private Set<String> getClasses(@NonNull final Tile tile) {
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Set<String> result = HashSet.empty();
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if (tile.hasWallAt(Direction.TOP)) {
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result = result.add("top");
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}
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if (tile.hasWallAt(Direction.RIGHT)) {
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result = result.add("right");
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}
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if (tile.hasWallAt(Direction.BOTTOM)) {
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result = result.add("bottom");
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}
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if (tile.hasWallAt(Direction.LEFT)) {
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result = result.add("left");
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}
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if (tile.isSolution()) {
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result = result.add("solution");
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}
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return result;
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}
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if (tile.hasWallAt(Direction.BOTTOM)) {
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result = result.add("bottom");
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}
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if (tile.hasWallAt(Direction.LEFT)) {
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result = result.add("left");
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}
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if (tile.isSolution()) {
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result = result.add("solution");
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}
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return result;
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}
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}
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@ -9,7 +9,7 @@ public class Main {
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final Labyrinth labyrinth = new Labyrinth(width, height);
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final TextRenderer textRenderer = TextRenderer.newInstance();
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System.out.println(textRenderer.render(labyrinth));
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System.out.println(textRenderer.setRenderingSolution(true).render(labyrinth));
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System.out.println(textRenderer.setRenderSolution(true).render(labyrinth));
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final HTMLRenderer htmlRenderer = HTMLRenderer.newInstance();
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System.out.println(htmlRenderer.render(labyrinth));
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System.out.println(HTMLFileRenderer.newInstance().render(labyrinth));
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@ -4,20 +4,12 @@ import lombok.AccessLevel;
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import lombok.AllArgsConstructor;
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import lombok.NoArgsConstructor;
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import lombok.NonNull;
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import lombok.RequiredArgsConstructor;
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import lombok.experimental.FieldDefaults;
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import org.jetbrains.annotations.Nullable;
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public class TextRenderer implements Renderer<String> {
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private Labyrinth labyrinth;
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private int width;
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private int height;
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private boolean renderSolution;
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// column counter
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private int x;
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// row counter
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private int y;
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// line counter (top-, center- or bottom line of a row)
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private int line;
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private TextRenderer() {
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this.renderSolution = false;
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@ -29,295 +21,299 @@ public class TextRenderer implements Renderer<String> {
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}
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@NonNull
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public TextRenderer setRenderingSolution(final boolean renderSolution) {
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public TextRenderer setRenderSolution(final boolean renderSolution) {
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this.renderSolution = renderSolution;
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return this;
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}
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@NonNull
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public String render(@NonNull final Labyrinth labyrinth) {
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this.labyrinth = labyrinth;
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this.width = labyrinth.getWidth();
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this.height = labyrinth.getHeight();
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if (this.width == 0 || this.height == 0) {
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if (labyrinth.getWidth() == 0 || labyrinth.getHeight() == 0) {
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return "";
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}
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this.x = 0;
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this.y = 0;
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this.line = 0;
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final Generator generator = new Generator(labyrinth, this.renderSolution);
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final StringBuilder sb = new StringBuilder();
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while (this.hasNext()) {
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sb.append(this.next());
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while (generator.hasNext()) {
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sb.append(generator.next());
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}
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return sb.toString();
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}
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private boolean hasNext() {
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return this.y < this.height;
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}
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@RequiredArgsConstructor(access = AccessLevel.PRIVATE)
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static class Generator {
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@NonNull
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private final Labyrinth labyrinth;
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private final boolean renderSolution;
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private int x = 0;
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private int y = 0;
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private int line = 0;
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private String next() {
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final Tile currentTile = this.labyrinth.getTileAt(this.x, this.y);
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final Tile leftTile = this.getTileOrNull(this.x - 1, this.y);
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final Tile topTile = this.getTileOrNull(this.x, this.y - 1);
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final String s;
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switch (this.line) {
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case 0:
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s = this.renderTopLine(currentTile, leftTile, topTile);
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break;
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case 1:
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s = this.renderCenterLine(currentTile);
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break;
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case 2:
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s = this.renderBottomLine(currentTile, leftTile);
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break;
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default:
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s = "";
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break;
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private boolean hasNext() {
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return this.y < this.labyrinth.getHeight();
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}
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this.prepareNextStep();
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return s;
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}
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private void prepareNextStep() {
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// do some magic ...
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this.x++;
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if (this.x == this.width) {
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// Reached the end of the row?
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// On to the next line then!
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this.x = 0;
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this.line++;
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private String next() {
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final Tile currentTile = this.labyrinth.getTileAt(this.x, this.y);
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final Tile leftTile = this.getTileOrNull(this.x - 1, this.y);
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final Tile topTile = this.getTileOrNull(this.x, this.y - 1);
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final String s;
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switch (this.line) {
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case 0:
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s = this.renderTopLine(currentTile, leftTile, topTile);
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break;
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case 1:
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s = this.renderCenterLine(currentTile);
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break;
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case 2:
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s = this.renderBottomLine(currentTile, leftTile);
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break;
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default:
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s = "";
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break;
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}
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this.prepareNextStep();
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return s;
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}
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if (this.line == 2 && this.y < this.height - 1) {
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// Finished rendering the center line, and more rows available?
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// On to the next row then!
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this.line = 0;
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this.y++;
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}
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if (this.line == 3) {
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// Finished rendering the bottom line (of the last row)?
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// Increment row counter one more time => this is the exit condition.
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this.line = 0;
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this.y++;
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}
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}
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private Tile getTileOrNull(final int x, final int y) {
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if (x < 0 || y < 0 || x >= this.width || y >= this.height) {
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return null;
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private void prepareNextStep() {
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// do some magic ...
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this.x++;
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if (this.x == this.labyrinth.getWidth()) {
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// Reached the end of the row?
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// On to the next line then!
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this.x = 0;
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this.line++;
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}
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if (this.line == 2 && this.y < this.labyrinth.getHeight() - 1) {
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// Finished rendering the center line, and more rows available?
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// On to the next row then!
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this.line = 0;
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this.y++;
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}
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if (this.line == 3) {
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// Finished rendering the bottom line (of the last row)?
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// Increment row counter one more time => this is the exit condition.
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this.line = 0;
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this.y++;
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}
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}
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return this.labyrinth.getTileAt(x, y);
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}
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private String renderTopLine(@NonNull final Tile currentTile, @Nullable final Tile leftTile, @Nullable final Tile topTile) {
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final CharDefinition charDef1 = new CharDefinition();
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final CharDefinition charDef2 = new CharDefinition();
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final CharDefinition charDef3 = new CharDefinition();
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String result;
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if (currentTile.hasWallAt(Direction.LEFT)) {
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charDef1.down();
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private Tile getTileOrNull(final int x, final int y) {
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if (x < 0 || y < 0 || x >= this.labyrinth.getWidth() || y >= this.labyrinth.getHeight()) {
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return null;
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}
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return this.labyrinth.getTileAt(x, y);
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}
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if (currentTile.hasWallAt(Direction.TOP)) {
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charDef1.right();
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charDef2.horizontal();
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charDef3.left();
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private String renderTopLine(@NonNull final Tile currentTile, @Nullable final Tile leftTile, @Nullable final Tile topTile) {
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final CharDefinition charDef1 = new CharDefinition();
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final CharDefinition charDef2 = new CharDefinition();
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final CharDefinition charDef3 = new CharDefinition();
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String result;
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if (currentTile.hasWallAt(Direction.LEFT)) {
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charDef1.down();
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}
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if (currentTile.hasWallAt(Direction.TOP)) {
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charDef1.right();
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charDef2.horizontal();
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charDef3.left();
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}
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if (currentTile.hasWallAt(Direction.RIGHT)) {
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charDef3.down();
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}
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if (leftTile != null && leftTile.hasWallAt(Direction.TOP)) {
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charDef1.left();
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}
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if (topTile != null) {
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if (topTile.hasWallAt(Direction.LEFT)) {
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charDef1.up();
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}
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if (topTile.hasWallAt(Direction.RIGHT)) {
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charDef3.up();
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}
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}
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result = charDef1.toString() + charDef2;
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if (this.x == this.labyrinth.getWidth() - 1) {
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result += charDef3 + "\n";
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}
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return result;
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}
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if (currentTile.hasWallAt(Direction.RIGHT)) {
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charDef3.down();
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private String renderCenterLine(@NonNull final Tile currentTile) {
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final CharDefinition charDef1 = new CharDefinition();
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final CharDefinition charDef2 = new CharDefinition();
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String result;
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if (currentTile.hasWallAt(Direction.LEFT)) {
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charDef1.vertical();
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}
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if (currentTile.hasWallAt(Direction.RIGHT)) {
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charDef2.vertical();
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}
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result = charDef1 + (currentTile.isSolution() && this.renderSolution ? "x" : " ");
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if (this.x == this.labyrinth.getWidth() - 1) {
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result += charDef2 + "\n";
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}
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return result;
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}
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if (leftTile != null && leftTile.hasWallAt(Direction.TOP)) {
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charDef1.left();
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}
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if (topTile != null) {
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if (topTile.hasWallAt(Direction.LEFT)) {
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private String renderBottomLine(@NonNull final Tile currentTile, @Nullable final Tile leftTile) {
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String result;
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final CharDefinition charDef1 = new CharDefinition();
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final CharDefinition charDef2 = new CharDefinition();
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final CharDefinition charDef3 = new CharDefinition();
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if (currentTile.hasWallAt(Direction.LEFT)) {
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charDef1.up();
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}
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if (topTile.hasWallAt(Direction.RIGHT)) {
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if (currentTile.hasWallAt(Direction.BOTTOM)) {
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charDef1.right();
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charDef2.horizontal();
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charDef3.left();
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}
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if (currentTile.hasWallAt(Direction.RIGHT)) {
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charDef3.up();
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}
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}
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result = charDef1.toString() + charDef2;
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if (this.x == this.width - 1) {
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result += charDef3 + "\n";
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}
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return result;
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}
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if (leftTile != null && leftTile.hasWallAt(Direction.BOTTOM)) {
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charDef1.left();
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}
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private String renderCenterLine(@NonNull final Tile currentTile) {
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final CharDefinition charDef1 = new CharDefinition();
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final CharDefinition charDef2 = new CharDefinition();
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String result;
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if (currentTile.hasWallAt(Direction.LEFT)) {
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charDef1.vertical();
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}
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if (currentTile.hasWallAt(Direction.RIGHT)) {
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charDef2.vertical();
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result = charDef1.toString() + charDef2;
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if (this.x == this.labyrinth.getWidth() - 1) {
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result += charDef3;
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}
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return result;
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}
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result = charDef1 + (currentTile.isSolution() && this.renderSolution ? "x" : " ");
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@FieldDefaults(level = AccessLevel.PRIVATE)
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@NoArgsConstructor
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@AllArgsConstructor
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static class CharDefinition {
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// ─
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static final String HORIZONTAL = "\u2500";
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// │
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static final String VERTICAL = "\u2502";
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// ╴
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static final String LEFT = "\u2574";
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// ╵
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static final String UP = "\u2575";
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// ╶
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static final String RIGHT = "\u2576";
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// ╷
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static final String DOWN = "\u2577";
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// ┌
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static final String DOWN_RIGHT = "\u250c";
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// ┐
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static final String DOWN_LEFT = "\u2510";
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// └
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static final String UP_RIGHT = "\u2514";
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// ┘
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static final String UP_LEFT = "\u2518";
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// ├
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static final String VERTICAL_RIGHT = "\u251c";
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// ┤
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static final String VERTICAL_LEFT = "\u2524";
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// ┬
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static final String HORIZONTAL_DOWN = "\u252c";
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// ┴
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static final String HORIZONTAL_UP = "\u2534";
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// ┼
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static final String CROSS = "\u253c";
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boolean up = false;
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boolean down = false;
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boolean left = false;
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boolean right = false;
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if (this.x == this.width - 1) {
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result += charDef2 + "\n";
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}
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CharDefinition up() {
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this.up = true;
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return this;
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}
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return result;
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}
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CharDefinition down() {
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this.down = true;
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return this;
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}
|
||||
|
||||
private String renderBottomLine(@NonNull final Tile currentTile, @Nullable final Tile leftTile) {
|
||||
String result;
|
||||
final CharDefinition charDef1 = new CharDefinition();
|
||||
final CharDefinition charDef2 = new CharDefinition();
|
||||
final CharDefinition charDef3 = new CharDefinition();
|
||||
CharDefinition vertical() {
|
||||
return this.up().down();
|
||||
}
|
||||
|
||||
if (currentTile.hasWallAt(Direction.LEFT)) {
|
||||
charDef1.up();
|
||||
}
|
||||
if (currentTile.hasWallAt(Direction.BOTTOM)) {
|
||||
charDef1.right();
|
||||
charDef2.horizontal();
|
||||
charDef3.left();
|
||||
}
|
||||
if (currentTile.hasWallAt(Direction.RIGHT)) {
|
||||
charDef3.up();
|
||||
}
|
||||
if (leftTile != null && leftTile.hasWallAt(Direction.BOTTOM)) {
|
||||
charDef1.left();
|
||||
}
|
||||
CharDefinition left() {
|
||||
this.left = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
result = charDef1.toString() + charDef2;
|
||||
CharDefinition right() {
|
||||
this.right = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
if (this.x == this.width - 1) {
|
||||
result += charDef3;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
CharDefinition horizontal() {
|
||||
return this.left().right();
|
||||
}
|
||||
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
static class CharDefinition {
|
||||
// ─
|
||||
static final String HORIZONTAL = "\u2500";
|
||||
// │
|
||||
static final String VERTICAL = "\u2502";
|
||||
// ╴
|
||||
static final String LEFT = "\u2574";
|
||||
// ╵
|
||||
static final String UP = "\u2575";
|
||||
// ╶
|
||||
static final String RIGHT = "\u2576";
|
||||
// ╷
|
||||
static final String DOWN = "\u2577";
|
||||
// ┌
|
||||
static final String DOWN_RIGHT = "\u250c";
|
||||
// ┐
|
||||
static final String DOWN_LEFT = "\u2510";
|
||||
// └
|
||||
static final String UP_RIGHT = "\u2514";
|
||||
// ┘
|
||||
static final String UP_LEFT = "\u2518";
|
||||
// ├
|
||||
static final String VERTICAL_RIGHT = "\u251c";
|
||||
// ┤
|
||||
static final String VERTICAL_LEFT = "\u2524";
|
||||
// ┬
|
||||
static final String HORIZONTAL_DOWN = "\u252c";
|
||||
// ┴
|
||||
static final String HORIZONTAL_UP = "\u2534";
|
||||
// ┼
|
||||
static final String CROSS = "\u253c";
|
||||
boolean up = false;
|
||||
boolean down = false;
|
||||
boolean left = false;
|
||||
boolean right = false;
|
||||
|
||||
CharDefinition up() {
|
||||
this.up = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
CharDefinition down() {
|
||||
this.down = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
CharDefinition vertical() {
|
||||
return this.up().down();
|
||||
}
|
||||
|
||||
CharDefinition left() {
|
||||
this.left = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
CharDefinition right() {
|
||||
this.right = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
CharDefinition horizontal() {
|
||||
return this.left().right();
|
||||
}
|
||||
|
||||
public String toString() {
|
||||
if (this.up) {
|
||||
if (this.down) {
|
||||
if (this.left) {
|
||||
if (this.right) {
|
||||
return CROSS;
|
||||
public String toString() {
|
||||
if (this.up) {
|
||||
if (this.down) {
|
||||
if (this.left) {
|
||||
if (this.right) {
|
||||
return CROSS;
|
||||
} else {
|
||||
return VERTICAL_LEFT;
|
||||
}
|
||||
} else {
|
||||
return VERTICAL_LEFT;
|
||||
if (this.right) {
|
||||
return VERTICAL_RIGHT;
|
||||
} else {
|
||||
return VERTICAL;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (this.right) {
|
||||
return VERTICAL_RIGHT;
|
||||
if (this.left) {
|
||||
if (this.right) {
|
||||
return HORIZONTAL_UP;
|
||||
} else {
|
||||
return UP_LEFT;
|
||||
}
|
||||
} else {
|
||||
return VERTICAL;
|
||||
if (this.right) {
|
||||
return UP_RIGHT;
|
||||
} else {
|
||||
return UP;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (this.left) {
|
||||
if (this.right) {
|
||||
return HORIZONTAL_UP;
|
||||
if (this.down) {
|
||||
if (this.left) {
|
||||
if (this.right) {
|
||||
return HORIZONTAL_DOWN;
|
||||
} else {
|
||||
return DOWN_LEFT;
|
||||
}
|
||||
} else {
|
||||
return UP_LEFT;
|
||||
if (this.right) {
|
||||
return DOWN_RIGHT;
|
||||
} else {
|
||||
return DOWN;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (this.right) {
|
||||
return UP_RIGHT;
|
||||
if (this.left) {
|
||||
if (this.right) {
|
||||
return HORIZONTAL;
|
||||
} else {
|
||||
return LEFT;
|
||||
}
|
||||
} else {
|
||||
return UP;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (this.down) {
|
||||
if (this.left) {
|
||||
if (this.right) {
|
||||
return HORIZONTAL_DOWN;
|
||||
} else {
|
||||
return DOWN_LEFT;
|
||||
}
|
||||
} else {
|
||||
if (this.right) {
|
||||
return DOWN_RIGHT;
|
||||
} else {
|
||||
return DOWN;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (this.left) {
|
||||
if (this.right) {
|
||||
return HORIZONTAL;
|
||||
} else {
|
||||
return LEFT;
|
||||
}
|
||||
} else {
|
||||
if (this.right) {
|
||||
return RIGHT;
|
||||
} else {
|
||||
return " ";
|
||||
if (this.right) {
|
||||
return RIGHT;
|
||||
} else {
|
||||
return " ";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
package ch.fritteli.labyrinth;
|
||||
|
||||
import ch.fritteli.labyrinth.TextRenderer.CharDefinition;
|
||||
import ch.fritteli.labyrinth.TextRenderer.Generator.CharDefinition;
|
||||
import org.junit.jupiter.api.Nested;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
|
|
Loading…
Reference in a new issue