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No commits in common. "main" and "v0.4.0" have entirely different histories.
3 changed files with 35 additions and 51 deletions
38
.drone.yml
38
.drone.yml
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@ -3,36 +3,36 @@ type: docker
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name: default
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steps:
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- name: build
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image: maven:3.9-eclipse-temurin-25
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image: maven:3.9-eclipse-temurin-21
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commands:
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- mvn clean install -DskipTests=true -Dmaven.javadoc.skip=true -B -V
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when:
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ref:
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include:
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- refs/head/main
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- refs/head/master
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- refs/head/feature/**
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- refs/tags/**
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- name: test
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image: maven:3.9-eclipse-temurin-25
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image: maven:3.9-eclipse-temurin-21
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commands:
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- mvn test -B
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when:
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branch:
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include:
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- main
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- master
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- feature/*
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# - name: deploy
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# image: maven:3.9-eclipse-temurin-25
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# environment:
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# REPO_TOKEN:
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# from_secret: repo-token
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# REPO_TOKEN_OSSRH:
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# from_secret: repo-token-ossrh
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# commands:
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# - mvn -s maven-settings.xml deploy -DskipTests=true
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# when:
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# branch:
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# - main
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# event:
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# exclude:
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# - pull_request
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- name: deploy
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image: maven:3.9-eclipse-temurin-21
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environment:
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REPO_TOKEN:
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from_secret: repo-token
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REPO_TOKEN_OSSRH:
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from_secret: repo-token-ossrh
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commands:
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- mvn -s maven-settings.xml deploy -DskipTests=true
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when:
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branch:
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- master
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event:
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exclude:
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- pull_request
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4
pom.xml
4
pom.xml
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@ -10,7 +10,7 @@
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<groupId>ch.fritteli.a-maze-r</groupId>
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<artifactId>maze-generator</artifactId>
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<version>0.5.1-SNAPSHOT</version>
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<version>0.4.0</version>
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<name>A-Maze-R Generator</name>
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<description>A-Maze-R, The Maze Generator. It is a library for generating mazes in various output formats.
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@ -44,7 +44,7 @@
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<connection>scm:git:https://gittr.ch/java/maze-generator.git</connection>
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<developerConnection>scm:git:ssh://git@gittr.ch/java/maze-generator.git</developerConnection>
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<url>https://gittr.ch/java/maze-generator</url>
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<tag>HEAD</tag>
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<tag>v0.4.0</tag>
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</scm>
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<distributionManagement>
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@ -5,6 +5,7 @@ import ch.fritteli.maze.generator.model.Maze;
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import ch.fritteli.maze.generator.model.Position;
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import ch.fritteli.maze.generator.model.Tile;
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import io.vavr.control.Option;
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import lombok.RequiredArgsConstructor;
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import lombok.Value;
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import lombok.extern.slf4j.Slf4j;
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import org.apache.pdfbox.pdmodel.PDDocument;
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@ -19,31 +20,18 @@ import java.awt.*;
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import java.io.ByteArrayOutputStream;
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import java.io.IOException;
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@RequiredArgsConstructor
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@Slf4j
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class Generator {
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private static final PDRectangle REFERENCE_PAGE = PDRectangle.A4;
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private static final int DPI = 72;
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private static final double CM_PER_INCH = 2.54;
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private static final double DOT_PER_CM = DPI / CM_PER_INCH;
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// 1.5cm margin on each side of the page
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private static final float MARGIN = (float) (1.5 * DOT_PER_CM);
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@NonNull
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private final Maze maze;
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private final float stepSize;
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Generator(@NonNull final Maze maze) {
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this.maze = maze;
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final float usableWidth = REFERENCE_PAGE.getWidth() - 2 * MARGIN;
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final float usableHeight = REFERENCE_PAGE.getHeight() - 2 * MARGIN;
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final float stepWidth = usableWidth / maze.getWidth();
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final float stepHeight = usableHeight / maze.getHeight();
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this.stepSize = Math.min(stepWidth, stepHeight);
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}
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@NonNull
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public ByteArrayOutputStream generate() {
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final float pageWidth = this.maze.getWidth() * PDFRenderer.SCALE + 2 * PDFRenderer.MARGIN;
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final float pageHeight = this.maze.getHeight() * PDFRenderer.SCALE + 2 * PDFRenderer.MARGIN;
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final PDDocument pdDocument = new PDDocument();
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final PDDocumentInformation info = new PDDocumentInformation();
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info.setTitle("Maze %sx%s, ID %s (%s)".formatted(
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@ -53,8 +41,8 @@ class Generator {
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this.maze.getAlgorithm()
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));
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pdDocument.setDocumentInformation(info);
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final PDPage puzzlePage = new PDPage(REFERENCE_PAGE);
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final PDPage solutionPage = new PDPage(REFERENCE_PAGE);
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final PDPage puzzlePage = new PDPage(new PDRectangle(pageWidth, pageHeight));
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final PDPage solutionPage = new PDPage(new PDRectangle(pageWidth, pageHeight));
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pdDocument.addPage(puzzlePage);
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pdDocument.addPage(solutionPage);
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try (final PDPageContentStream puzzlePageContentStream = new PDPageContentStream(pdDocument, puzzlePage);
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@ -87,7 +75,7 @@ class Generator {
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private void drawHorizontalLines(@NonNull final PDPageContentStream... contentStreams) throws IOException {
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// PDF has the origin in the lower left corner. We want it in the upper left corner, hence some magic is required.
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Coordinate coordinate = new Coordinate(0, 0);
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Coordinate coordinate = new Coordinate(0f, 0f);
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// Draw the TOP borders of all tiles.
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for (int y = 0; y < this.maze.getHeight(); y++) {
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boolean isPainting = false;
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@ -260,15 +248,11 @@ class Generator {
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@Value
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private class Coordinate {
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float x;
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float y;
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public Coordinate(final int x, final int y) {
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this.x = this.calcX(x);
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this.y = this.calcY(y);
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}
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private Coordinate(final float x, final float y) {
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public Coordinate(final float x, final float y) {
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this.x = x;
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this.y = y;
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}
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@ -278,7 +262,7 @@ class Generator {
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}
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private float calcX(final int x) {
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return x * Generator.this.stepSize + Generator.MARGIN;
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return x * PDFRenderer.SCALE + PDFRenderer.MARGIN;
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}
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public Coordinate withY(final int y) {
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@ -286,7 +270,7 @@ class Generator {
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}
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private float calcY(final int y) {
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return (Generator.this.maze.getHeight() - y) * Generator.this.stepSize + Generator.MARGIN;
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return (Generator.this.maze.getHeight() - y) * PDFRenderer.SCALE + PDFRenderer.MARGIN;
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}
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}
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@ -302,11 +286,11 @@ class Generator {
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}
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private float calcX(final int x) {
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return x * Generator.this.stepSize + Generator.this.stepSize / 2 + Generator.MARGIN;
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return x * PDFRenderer.SCALE + PDFRenderer.SCALE / 2 + PDFRenderer.MARGIN;
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}
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private float calcY(final int y) {
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return (Generator.this.maze.getHeight() - y) * Generator.this.stepSize - Generator.this.stepSize / 2 + Generator.MARGIN;
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return (Generator.this.maze.getHeight() - y) * PDFRenderer.SCALE - PDFRenderer.SCALE / 2 + PDFRenderer.MARGIN;
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}
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}
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}
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