Cleanup and refactoring: Eliminate duplicated code.
This commit is contained in:
parent
9579066cb5
commit
5a642b354b
10 changed files with 132 additions and 246 deletions
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@ -0,0 +1,100 @@
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package ch.fritteli.maze.generator.serialization;
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import ch.fritteli.maze.generator.model.Direction;
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import ch.fritteli.maze.generator.model.Tile;
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import lombok.experimental.UtilityClass;
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import org.jetbrains.annotations.NotNull;
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import java.lang.reflect.Constructor;
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import java.lang.reflect.InvocationTargetException;
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import java.util.EnumSet;
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/**
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* Binary format description of a {@link Tile}.<br>
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* A tile is stored in one byte:
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* <ul>
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* <li>bits 0..2: always 0</li>
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* <li>bit 3: 1=solution, 0=not solution</li>
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* <li>bits 4..7: encode walls</li>
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* </ul>
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* The values for bits 4..7 are as follows:
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* <pre>
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* decimal hex bin border
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* 0 0 0000 no border
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* 1 1 0001 top
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* 2 2 0010 right
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* 3 3 0011 top+right
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* 4 4 0100 bottom
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* 5 5 0101 top+bottom
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* 6 6 0110 right+bottom
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* 7 7 0111 top+right+bottom
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* 8 8 1000 left
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* 9 9 1001 top+left
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* 10 a 1010 right+left
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* 11 b 1011 top+right+left
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* 12 c 1100 bottom+left
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* 13 d 1101 top+bottom+left
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* 14 e 1110 right+bottom+left
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* 15 f 1111 top+right+bottom+left
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* </pre>
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*/
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@UtilityClass
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public class CommonTileHandler {
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private final byte TOP_BIT = 0b0000_0001;
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private final byte RIGHT_BIT = 0b0000_0010;
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private final byte BOTTOM_BIT = 0b0000_0100;
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private final byte LEFT_BIT = 0b0000_1000;
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private final byte SOLUTION_BIT = 0b0001_0000;
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public byte getBitmaskForTile(@NotNull final Tile tile) {
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byte bitmask = 0;
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if (tile.hasWallAt(Direction.TOP)) {
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bitmask |= TOP_BIT;
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}
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if (tile.hasWallAt(Direction.RIGHT)) {
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bitmask |= RIGHT_BIT;
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}
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if (tile.hasWallAt(Direction.BOTTOM)) {
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bitmask |= BOTTOM_BIT;
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}
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if (tile.hasWallAt((Direction.LEFT))) {
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bitmask |= LEFT_BIT;
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}
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if (tile.isSolution()) {
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bitmask |= SOLUTION_BIT;
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}
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return bitmask;
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}
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@NotNull
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public Tile getTileForBitmask(final byte bitmask) {
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final EnumSet<Direction> walls = EnumSet.noneOf(Direction.class);
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if ((bitmask & TOP_BIT) == TOP_BIT) {
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walls.add(Direction.TOP);
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}
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if ((bitmask & RIGHT_BIT) == RIGHT_BIT) {
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walls.add(Direction.RIGHT);
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}
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if ((bitmask & BOTTOM_BIT) == BOTTOM_BIT) {
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walls.add(Direction.BOTTOM);
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}
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if ((bitmask & LEFT_BIT) == LEFT_BIT) {
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walls.add(Direction.LEFT);
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}
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final boolean solution = (bitmask & SOLUTION_BIT) == SOLUTION_BIT;
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return createTile(walls, solution);
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}
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@NotNull
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private Tile createTile(@NotNull final EnumSet<Direction> walls, boolean solution) {
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try {
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final Constructor<Tile> constructor = Tile.class.getDeclaredConstructor(EnumSet.class, Boolean.TYPE);
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constructor.setAccessible(true);
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return constructor.newInstance(walls, solution);
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} catch (@NotNull final NoSuchMethodException | InstantiationException | IllegalAccessException |
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InvocationTargetException e) {
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throw new RuntimeException("Can not deserialize Tile from maze data.", e);
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}
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}
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}
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@ -3,6 +3,7 @@ package ch.fritteli.maze.generator.serialization.v1;
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import ch.fritteli.maze.generator.model.Maze;
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import ch.fritteli.maze.generator.model.Tile;
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import ch.fritteli.maze.generator.serialization.AbstractMazeInputStream;
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import ch.fritteli.maze.generator.serialization.CommonTileHandler;
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import org.jetbrains.annotations.NotNull;
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public class MazeInputStreamV1 extends AbstractMazeInputStream {
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@ -13,6 +14,9 @@ public class MazeInputStreamV1 extends AbstractMazeInputStream {
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@Override
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public void checkHeader() {
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// 00 0x1a magic
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// 01 0xb1 magic
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// 02 0x01 version
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final byte magic1 = this.readByte();
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if (magic1 != SerializerDeserializerV1.MAGIC_BYTE_1) {
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throw new IllegalArgumentException("Invalid maze data.");
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@ -30,6 +34,10 @@ public class MazeInputStreamV1 extends AbstractMazeInputStream {
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@NotNull
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@Override
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public Maze readMazeData() {
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// 03..10 random seed number (long)
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// 11..14 width (int)
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// 15..18 height (int)
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// 19.. tiles
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final long randomSeed = this.readLong();
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final int width = this.readInt();
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final int height = this.readInt();
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@ -42,7 +50,7 @@ public class MazeInputStreamV1 extends AbstractMazeInputStream {
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for (int y = 0; y < height; y++) {
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for (int x = 0; x < width; x++) {
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final byte bitmask = this.readByte();
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tiles[x][y] = SerializerDeserializerV1.getTileForBitmask(bitmask);
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tiles[x][y] = CommonTileHandler.getTileForBitmask(bitmask);
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}
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}
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@ -3,12 +3,16 @@ package ch.fritteli.maze.generator.serialization.v1;
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import ch.fritteli.maze.generator.model.Maze;
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import ch.fritteli.maze.generator.model.Tile;
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import ch.fritteli.maze.generator.serialization.AbstractMazeOutputStream;
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import ch.fritteli.maze.generator.serialization.CommonTileHandler;
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import org.jetbrains.annotations.NotNull;
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public class MazeOutputStreamV1 extends AbstractMazeOutputStream {
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@Override
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public void writeHeader() {
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// 00 0x1a magic
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// 01 0xb1 magic
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// 02 0x02 version
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this.writeByte(SerializerDeserializerV1.MAGIC_BYTE_1);
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this.writeByte(SerializerDeserializerV1.MAGIC_BYTE_2);
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this.writeByte(SerializerDeserializerV1.VERSION_BYTE);
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@Override
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public void writeMazeData(@NotNull final Maze maze) {
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// 03..10 random seed number (long)
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// 11..14 width (int)
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// 15..18 height (int)
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// 19.. tiles
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final long randomSeed = maze.getRandomSeed();
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final int width = maze.getWidth();
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final int height = maze.getHeight();
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for (int x = 0; x < width; x++) {
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// We .get() it, because we want to crash hard if it is not available.
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final Tile tile = maze.getTileAt(x, y).get();
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final byte bitmask = SerializerDeserializerV1.getBitmaskForTile(tile);
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final byte bitmask = CommonTileHandler.getBitmaskForTile(tile);
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this.writeByte(bitmask);
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}
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}
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@ -1,6 +1,5 @@
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package ch.fritteli.maze.generator.serialization.v1;
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import ch.fritteli.maze.generator.model.Direction;
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import ch.fritteli.maze.generator.model.Maze;
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import ch.fritteli.maze.generator.model.Tile;
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import lombok.experimental.UtilityClass;
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@ -8,37 +7,17 @@ import org.jetbrains.annotations.NotNull;
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import java.lang.reflect.Constructor;
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import java.lang.reflect.InvocationTargetException;
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import java.util.EnumSet;
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/**
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* <pre>
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* decimal hex bin border
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* 0 0 0000 no border
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* 1 1 0001 top
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* 2 2 0010 right
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* 3 3 0011 top+right
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* 4 4 0100 bottom
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* 5 5 0101 top+bottom
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* 6 6 0110 right+bottom
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* 7 7 0111 top+right+bottom
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* 8 8 1000 left
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* 9 9 1001 top+left
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* 10 a 1010 right+left
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* 11 b 1011 top+right+left
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* 12 c 1100 bottom+left
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* 13 d 1101 top+bottom+left
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* 14 e 1110 right+bottom+left
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* 15 f 1111 top+right+bottom+left
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* </pre>
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* ==> bits 0..2: always 0; bit 3: 1=solution, 0=not solution; bits 4..7: encode walls ==> first bytes are:
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* Header bytes are:
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* <pre>
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* byte hex meaning
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* 00 0x1a magic
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* 01 0xb1 magic
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* 02 0x01 version (0x00 -> dev, 0x01 -> stable)
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* 03..06 width (int)
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* 07..10 height (int)
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* 11..18 random seed number (long)
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* 03..10 random seed number (long)
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* 11..14 width (int)
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* 15..18 height (int)
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* 19.. tiles
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* </pre>
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* Extraneous space (poss. last nibble) is ignored.
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final byte MAGIC_BYTE_2 = (byte) 0xb1;
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final byte VERSION_BYTE = 0x01;
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private final byte TOP_BIT = 0b0000_0001;
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private final byte RIGHT_BIT = 0b0000_0010;
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private final byte BOTTOM_BIT = 0b0000_0100;
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private final byte LEFT_BIT = 0b0000_1000;
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private final byte SOLUTION_BIT = 0b0001_0000;
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/**
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* Serializes the {@code maze} into a byte array.
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*
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throw new RuntimeException("Can not deserialize Maze from maze data.", e);
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}
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}
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@NotNull
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private Tile createTile(@NotNull final EnumSet<Direction> walls, boolean solution) {
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try {
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final Constructor<Tile> constructor = Tile.class.getDeclaredConstructor(EnumSet.class, Boolean.TYPE);
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constructor.setAccessible(true);
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return constructor.newInstance(walls, solution);
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} catch (@NotNull final NoSuchMethodException | InstantiationException | IllegalAccessException |
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InvocationTargetException e) {
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throw new RuntimeException("Can not deserialize Tile from maze data.", e);
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}
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}
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byte getBitmaskForTile(@NotNull final Tile tile) {
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byte bitmask = 0;
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if (tile.hasWallAt(Direction.TOP)) {
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bitmask |= TOP_BIT;
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}
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if (tile.hasWallAt(Direction.RIGHT)) {
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bitmask |= RIGHT_BIT;
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}
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if (tile.hasWallAt(Direction.BOTTOM)) {
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bitmask |= BOTTOM_BIT;
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}
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if (tile.hasWallAt((Direction.LEFT))) {
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bitmask |= LEFT_BIT;
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}
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if (tile.isSolution()) {
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bitmask |= SOLUTION_BIT;
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}
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return bitmask;
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}
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@NotNull
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Tile getTileForBitmask(final byte bitmask) {
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final EnumSet<Direction> walls = EnumSet.noneOf(Direction.class);
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if ((bitmask & TOP_BIT) == TOP_BIT) {
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walls.add(Direction.TOP);
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}
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if ((bitmask & RIGHT_BIT) == RIGHT_BIT) {
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walls.add(Direction.RIGHT);
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}
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if ((bitmask & BOTTOM_BIT) == BOTTOM_BIT) {
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walls.add(Direction.BOTTOM);
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}
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if ((bitmask & LEFT_BIT) == LEFT_BIT) {
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walls.add(Direction.LEFT);
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}
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final boolean solution = (bitmask & SOLUTION_BIT) == SOLUTION_BIT;
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return createTile(walls, solution);
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}
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}
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@ -4,6 +4,7 @@ import ch.fritteli.maze.generator.model.Maze;
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import ch.fritteli.maze.generator.model.Position;
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import ch.fritteli.maze.generator.model.Tile;
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import ch.fritteli.maze.generator.serialization.AbstractMazeInputStream;
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import ch.fritteli.maze.generator.serialization.CommonTileHandler;
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import org.jetbrains.annotations.NotNull;
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public class MazeInputStreamV2 extends AbstractMazeInputStream {
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@ -58,7 +59,7 @@ public class MazeInputStreamV2 extends AbstractMazeInputStream {
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for (int y = 0; y < height; y++) {
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for (int x = 0; x < width; x++) {
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final byte bitmask = this.readByte();
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tiles[x][y] = SerializerDeserializerV2.getTileForBitmask(bitmask);
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tiles[x][y] = CommonTileHandler.getTileForBitmask(bitmask);
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}
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}
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@ -4,6 +4,7 @@ import ch.fritteli.maze.generator.model.Maze;
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import ch.fritteli.maze.generator.model.Position;
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import ch.fritteli.maze.generator.model.Tile;
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import ch.fritteli.maze.generator.serialization.AbstractMazeOutputStream;
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import ch.fritteli.maze.generator.serialization.CommonTileHandler;
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import org.jetbrains.annotations.NotNull;
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public class MazeOutputStreamV2 extends AbstractMazeOutputStream {
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for (int x = 0; x < width; x++) {
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// We .get() it, because we want to crash hard if it is not available.
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final Tile tile = maze.getTileAt(x, y).get();
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final byte bitmask = SerializerDeserializerV2.getBitmaskForTile(tile);
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final byte bitmask = CommonTileHandler.getBitmaskForTile(tile);
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this.writeByte(bitmask);
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}
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}
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@ -1,6 +1,5 @@
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package ch.fritteli.maze.generator.serialization.v2;
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import ch.fritteli.maze.generator.model.Direction;
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import ch.fritteli.maze.generator.model.Maze;
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import ch.fritteli.maze.generator.model.Position;
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import ch.fritteli.maze.generator.model.Tile;
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@ -9,29 +8,9 @@ import org.jetbrains.annotations.NotNull;
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import java.lang.reflect.Constructor;
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import java.lang.reflect.InvocationTargetException;
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import java.util.EnumSet;
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/**
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* <pre>
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* decimal hex bin border
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* 0 0 0000 no border
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* 1 1 0001 top
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* 2 2 0010 right
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* 3 3 0011 top+right
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* 4 4 0100 bottom
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* 5 5 0101 top+bottom
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* 6 6 0110 right+bottom
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* 7 7 0111 top+right+bottom
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* 8 8 1000 left
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* 9 9 1001 top+left
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* 10 a 1010 right+left
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* 11 b 1011 top+right+left
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* 12 c 1100 bottom+left
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* 13 d 1101 top+bottom+left
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* 14 e 1110 right+bottom+left
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* 15 f 1111 top+right+bottom+left
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* </pre>
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* ==> bits 0..2: always 0; bit 3: 1=solution, 0=not solution; bits 4..7: encode walls ==> first bytes are:
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* Header bytes are:
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* <pre>
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* byte hex meaning
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* 00 0x1a magic
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@ -55,12 +34,6 @@ public class SerializerDeserializerV2 {
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final byte MAGIC_BYTE_2 = (byte) 0xb1;
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final byte VERSION_BYTE = 0x02;
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private final byte TOP_BIT = 0b0000_0001;
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private final byte RIGHT_BIT = 0b0000_0010;
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private final byte BOTTOM_BIT = 0b0000_0100;
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private final byte LEFT_BIT = 0b0000_1000;
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private final byte SOLUTION_BIT = 0b0001_0000;
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/**
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* Serializes the {@code maze} into a byte array.
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*
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@ -99,55 +72,4 @@ public class SerializerDeserializerV2 {
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throw new RuntimeException("Can not deserialize Maze from maze data.", e);
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}
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}
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@NotNull
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private Tile createTile(@NotNull final EnumSet<Direction> walls, boolean solution) {
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try {
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final Constructor<Tile> constructor = Tile.class.getDeclaredConstructor(EnumSet.class, Boolean.TYPE);
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constructor.setAccessible(true);
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return constructor.newInstance(walls, solution);
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} catch (@NotNull final NoSuchMethodException | InstantiationException | IllegalAccessException |
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InvocationTargetException e) {
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throw new RuntimeException("Can not deserialize Tile from maze data.", e);
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}
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}
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byte getBitmaskForTile(@NotNull final Tile tile) {
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byte bitmask = 0;
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if (tile.hasWallAt(Direction.TOP)) {
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bitmask |= TOP_BIT;
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}
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if (tile.hasWallAt(Direction.RIGHT)) {
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bitmask |= RIGHT_BIT;
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}
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if (tile.hasWallAt(Direction.BOTTOM)) {
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bitmask |= BOTTOM_BIT;
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}
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if (tile.hasWallAt((Direction.LEFT))) {
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bitmask |= LEFT_BIT;
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}
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if (tile.isSolution()) {
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bitmask |= SOLUTION_BIT;
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}
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return bitmask;
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}
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@NotNull
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Tile getTileForBitmask(final byte bitmask) {
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final EnumSet<Direction> walls = EnumSet.noneOf(Direction.class);
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if ((bitmask & TOP_BIT) == TOP_BIT) {
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walls.add(Direction.TOP);
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}
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if ((bitmask & RIGHT_BIT) == RIGHT_BIT) {
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walls.add(Direction.RIGHT);
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}
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if ((bitmask & BOTTOM_BIT) == BOTTOM_BIT) {
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walls.add(Direction.BOTTOM);
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}
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if ((bitmask & LEFT_BIT) == LEFT_BIT) {
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walls.add(Direction.LEFT);
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}
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final boolean solution = (bitmask & SOLUTION_BIT) == SOLUTION_BIT;
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return createTile(walls, solution);
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}
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}
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@ -4,6 +4,7 @@ import ch.fritteli.maze.generator.model.Maze;
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import ch.fritteli.maze.generator.model.Position;
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import ch.fritteli.maze.generator.model.Tile;
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import ch.fritteli.maze.generator.serialization.AbstractMazeInputStream;
|
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import ch.fritteli.maze.generator.serialization.CommonTileHandler;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.io.IOException;
|
||||
|
@ -66,7 +67,7 @@ public class MazeInputStreamV3 extends AbstractMazeInputStream {
|
|||
for (int y = 0; y < height; y++) {
|
||||
for (int x = 0; x < width; x++) {
|
||||
final byte bitmask = this.readByte();
|
||||
tiles[x][y] = SerializerDeserializerV3.getTileForBitmask(bitmask);
|
||||
tiles[x][y] = CommonTileHandler.getTileForBitmask(bitmask);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -4,6 +4,7 @@ import ch.fritteli.maze.generator.model.Maze;
|
|||
import ch.fritteli.maze.generator.model.Position;
|
||||
import ch.fritteli.maze.generator.model.Tile;
|
||||
import ch.fritteli.maze.generator.serialization.AbstractMazeOutputStream;
|
||||
import ch.fritteli.maze.generator.serialization.CommonTileHandler;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.nio.charset.StandardCharsets;
|
||||
|
@ -52,7 +53,7 @@ public class MazeOutputStreamV3 extends AbstractMazeOutputStream {
|
|||
for (int x = 0; x < width; x++) {
|
||||
// We .get() it, because we want to crash hard if it is not available.
|
||||
final Tile tile = maze.getTileAt(x, y).get();
|
||||
final byte bitmask = SerializerDeserializerV3.getBitmaskForTile(tile);
|
||||
final byte bitmask = CommonTileHandler.getBitmaskForTile(tile);
|
||||
this.writeByte(bitmask);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
package ch.fritteli.maze.generator.serialization.v3;
|
||||
|
||||
import ch.fritteli.maze.generator.model.Direction;
|
||||
import ch.fritteli.maze.generator.model.Maze;
|
||||
import ch.fritteli.maze.generator.model.Position;
|
||||
import ch.fritteli.maze.generator.model.Tile;
|
||||
|
@ -10,29 +9,9 @@ import org.jetbrains.annotations.NotNull;
|
|||
import java.io.IOException;
|
||||
import java.lang.reflect.Constructor;
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.util.EnumSet;
|
||||
|
||||
/**
|
||||
* <pre>
|
||||
* decimal hex bin border
|
||||
* 0 0 0000 no border
|
||||
* 1 1 0001 top
|
||||
* 2 2 0010 right
|
||||
* 3 3 0011 top+right
|
||||
* 4 4 0100 bottom
|
||||
* 5 5 0101 top+bottom
|
||||
* 6 6 0110 right+bottom
|
||||
* 7 7 0111 top+right+bottom
|
||||
* 8 8 1000 left
|
||||
* 9 9 1001 top+left
|
||||
* 10 a 1010 right+left
|
||||
* 11 b 1011 top+right+left
|
||||
* 12 c 1100 bottom+left
|
||||
* 13 d 1101 top+bottom+left
|
||||
* 14 e 1110 right+bottom+left
|
||||
* 15 f 1111 top+right+bottom+left
|
||||
* </pre>
|
||||
* ==> bits 0..2: always 0; bit 3: 1=solution, 0=not solution; bits 4..7: encode walls ==> first bytes are:
|
||||
* Header bytes are:
|
||||
* <pre>
|
||||
* byte hex meaning
|
||||
* 00 0x1a magic
|
||||
|
@ -58,12 +37,6 @@ public class SerializerDeserializerV3 {
|
|||
final byte MAGIC_BYTE_2 = (byte) 0xb1;
|
||||
final byte VERSION_BYTE = 0x03;
|
||||
|
||||
private final byte TOP_BIT = 0b0000_0001;
|
||||
private final byte RIGHT_BIT = 0b0000_0010;
|
||||
private final byte BOTTOM_BIT = 0b0000_0100;
|
||||
private final byte LEFT_BIT = 0b0000_1000;
|
||||
private final byte SOLUTION_BIT = 0b0001_0000;
|
||||
|
||||
/**
|
||||
* Serializes the {@code maze} into a byte array.
|
||||
*
|
||||
|
@ -116,55 +89,4 @@ public class SerializerDeserializerV3 {
|
|||
throw new RuntimeException("Can not deserialize Maze from maze data.", e);
|
||||
}
|
||||
}
|
||||
|
||||
@NotNull
|
||||
private Tile createTile(@NotNull final EnumSet<Direction> walls, boolean solution) {
|
||||
try {
|
||||
final Constructor<Tile> constructor = Tile.class.getDeclaredConstructor(EnumSet.class, Boolean.TYPE);
|
||||
constructor.setAccessible(true);
|
||||
return constructor.newInstance(walls, solution);
|
||||
} catch (@NotNull final NoSuchMethodException | InstantiationException | IllegalAccessException |
|
||||
InvocationTargetException e) {
|
||||
throw new RuntimeException("Can not deserialize Tile from maze data.", e);
|
||||
}
|
||||
}
|
||||
|
||||
byte getBitmaskForTile(@NotNull final Tile tile) {
|
||||
byte bitmask = 0;
|
||||
if (tile.hasWallAt(Direction.TOP)) {
|
||||
bitmask |= TOP_BIT;
|
||||
}
|
||||
if (tile.hasWallAt(Direction.RIGHT)) {
|
||||
bitmask |= RIGHT_BIT;
|
||||
}
|
||||
if (tile.hasWallAt(Direction.BOTTOM)) {
|
||||
bitmask |= BOTTOM_BIT;
|
||||
}
|
||||
if (tile.hasWallAt((Direction.LEFT))) {
|
||||
bitmask |= LEFT_BIT;
|
||||
}
|
||||
if (tile.isSolution()) {
|
||||
bitmask |= SOLUTION_BIT;
|
||||
}
|
||||
return bitmask;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
Tile getTileForBitmask(final byte bitmask) {
|
||||
final EnumSet<Direction> walls = EnumSet.noneOf(Direction.class);
|
||||
if ((bitmask & TOP_BIT) == TOP_BIT) {
|
||||
walls.add(Direction.TOP);
|
||||
}
|
||||
if ((bitmask & RIGHT_BIT) == RIGHT_BIT) {
|
||||
walls.add(Direction.RIGHT);
|
||||
}
|
||||
if ((bitmask & BOTTOM_BIT) == BOTTOM_BIT) {
|
||||
walls.add(Direction.BOTTOM);
|
||||
}
|
||||
if ((bitmask & LEFT_BIT) == LEFT_BIT) {
|
||||
walls.add(Direction.LEFT);
|
||||
}
|
||||
final boolean solution = (bitmask & SOLUTION_BIT) == SOLUTION_BIT;
|
||||
return createTile(walls, solution);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue