added ebuild for scummvm-0.12.0
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games-engines/scummvm/Manifest
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games-engines/scummvm/Manifest
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DIST scummvm-0.12.0.tar.bz2 5984412 RMD160 872646df24e8881f05902b11e9ca2ea3262b4d88 SHA1 b2ef8bcf656f778ba8e87a6a341198384291394b SHA256 db9aa3bbb648d09639d9e16f1872558a105f222dac5e3d0a16370b4cf7c3e699
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EBUILD scummvm-0.12.0.ebuild 2711 RMD160 3bcc7d2a68b213196dc0e940107c7d933afc7580 SHA1 24a0facbdc9d710a8bcf9870cf490e51b79655a4 SHA256 2bb6126526b7f26a633fb57bda5d43a1385b47dc05bc93749049b15931ca41c2
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games-engines/scummvm/scummvm-0.12.0.ebuild
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games-engines/scummvm/scummvm-0.12.0.ebuild
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# Copyright 1999-2008 Gentoo Foundation
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# Distributed under the terms of the GNU General Public License v2
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# $Header: /var/cvsroot/gentoo-x86/games-engines/scummvm/scummvm-0.11.1.ebuild,v 1.5 2008/06/22 06:43:45 corsair Exp $
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inherit eutils games
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DESCRIPTION="Reimplementation of the SCUMM game engine used in Lucasarts adventures"
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HOMEPAGE="http://scummvm.sourceforge.net/"
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SRC_URI="mirror://sourceforge/scummvm/${P}.tar.bz2"
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LICENSE="GPL-2"
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SLOT="0"
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KEYWORDS="amd64 ppc ppc64 sparc x86 ~x86-fbsd"
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IUSE="alsa debug flac fluidsynth mp3 ogg vorbis zlib"
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RESTRICT="test" # it only looks like there's a test there #77507
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RDEPEND=">=media-libs/libsdl-1.2.2
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>media-libs/libmpeg2-0.3.1
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ogg? ( media-libs/libogg media-libs/libvorbis )
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vorbis? ( media-libs/libogg media-libs/libvorbis )
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alsa? ( >=media-libs/alsa-lib-0.9 )
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mp3? ( media-libs/libmad )
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flac? ( media-libs/flac )
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fluidsynth? ( media-sound/fluidsynth )
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zlib? ( sys-libs/zlib )"
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DEPEND="${RDEPEND}
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x86? ( dev-lang/nasm )"
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pkg_setup() {
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games_pkg_setup
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if use alsa && ! built_with_use --missing true media-libs/alsa-lib midi; then
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eerror ""
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eerror "To be able to build ${CATEGORY}/${PN} with ALSA support you"
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eerror "need to have built media-libs/alsa-lib with midi USE flag."
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die "Missing midi USE flag on media-libs/alsa-lib"
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fi
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}
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src_unpack() {
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local f
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unpack ${A}
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cd "${S}"
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# -g isn't needed for nasm here
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sed -i \
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-e '/NASMFLAGS/ s/-g//' \
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./Makefile.common \
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|| die "sed failed"
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for f in graphics/scaler/{hq3x_i386.asm,hq2x_i386.asm}
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do
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cat >> $f <<EOF
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%ifidn __OUTPUT_FORMAT__,elf
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section .note.GNU-stack noalloc noexec nowrite progbits
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%endif
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EOF
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done
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}
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src_compile() {
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local myconf="--backend=sdl" # x11 backend no worky (bug #83502)
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# let the engine find its data files in the right place (bug #178116)
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myconf="${myconf} --datadir=${GAMES_DATADIR}"
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( use vorbis || use ogg ) \
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&& myconf="${myconf} --enable-vorbis" \
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|| myconf="${myconf} --disable-vorbis --disable-mpeg2"
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# bug #137547
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use fluidsynth || myconf="${myconf} --disable-fluidsynth"
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# NOT AN AUTOCONF SCRIPT SO DONT CALL ECONF
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# mpeg2 support needs vorbis (bug #79149) so turn it off if -oggvorbis
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./configure \
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$(use_enable debug) \
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$(use_enable alsa) \
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$(use_enable mp3 mad) \
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$(use_enable flac) \
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$(use_enable zlib) \
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$(use_enable x86 nasm) \
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${myconf} \
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|| die "configure failed"
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emake || die "emake failed"
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}
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src_install() {
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dogamesbin scummvm || die "dobin failed"
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doman dists/scummvm.6
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dodoc AUTHORS NEWS README TODO
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insinto "${GAMES_DATADIR}"/${PN}/engines
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doins gui/themes/modern.*
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doicon icons/scummvm.svg
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make_desktop_entry scummvm ScummVM scummvm "Game;AdventureGame"
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prepgamesdirs
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}
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