added ebuild for etqw-1.4
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games-fps/etqw-bin/Manifest
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games-fps/etqw-bin/Manifest
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DIST ETQW-client-1.4-full.x86.run 471070224 RMD160 5aa3405d605db3b62beb537ac6e649b22a41c89b SHA1 7ed0c2c35ebad18ed623e9226333951547859f78 SHA256 b5e28df197c8ff0ad05f920c52baddfa138b19981b134c6cf83034ddc43c3182
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EBUILD etqw-bin-1.4.ebuild 3025 RMD160 6a753e1c587cbc50d2c3e617c387c17b8a3eceac SHA1 e39ed0842c49ca18b9947ce6d33a7e107bc32089 SHA256 a305149f34838ee120c56042879e96a536014b709890c2008fb0a524c548b8b6
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games-fps/etqw-bin/etqw-bin-1.4.ebuild
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games-fps/etqw-bin/etqw-bin-1.4.ebuild
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# Copyright 1999-2007 Gentoo Foundation
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# Distributed under the terms of the GNU General Public License v2
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# $Header: /var/cvsroot/gentoo-x86/games-fps/quake4-bin/quake4-bin-1.4.2.ebuild,v 1.2 2007/08/20 17:23:52 wolf31o2 Exp $
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inherit eutils versionator games
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VER="$(get_version_component_range 1-2)"
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REV="$(get_version_component_range 3-3)"
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MY_PV="${VER}-full${REV:+.r${REV}}"
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MY_BODY="ETQW-client-${MY_PV}.x86"
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DESCRIPTION="Enemy Territory"
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HOMEPAGE="http://zerowing.idsoftware.com/linux/etqw/"
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SRC_URI="ftp://ftp.idsoftware.com/idstuff/etqw/${MY_BODY}.run"
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#LICENSE="ETQW"
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SLOT="0"
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KEYWORDS="amd64 x86"
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IUSE="alsa cdinstall dedicated opengl"
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RESTRICT="strip"
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UIDEPEND="virtual/opengl
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x86? (
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x11-libs/libXext
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x11-libs/libX11
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x11-libs/libXau
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x11-libs/libXdmcp
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media-libs/libsdl )
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amd64? (
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app-emulation/emul-linux-x86-compat
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app-emulation/emul-linux-x86-sdl
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app-emulation/emul-linux-x86-xlibs
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|| (
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>=app-emulation/emul-linux-x86-xlibs-7.0
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x11-drivers/nvidia-drivers
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>=x11-drivers/ati-drivers-8.8.25-r1 ) )
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alsa? ( >=media-libs/alsa-lib-1.0.6 )"
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RDEPEND="sys-libs/glibc
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dedicated? ( app-misc/screen !games-server/etqw-ded )
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amd64? ( app-emulation/emul-linux-x86-baselibs )
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cdinstall? ( games-fps/etqw-data )
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opengl? ( ${UIDEPEND} )
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!dedicated? ( !opengl? ( ${UIDEPEND} ) )"
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S=${WORKDIR}
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dir=${GAMES_PREFIX_OPT}/etqw
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Ddir=${D}/${dir}
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#GAMES_CHECK_LICENSE="yes"
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QA_TEXTRELS="${dir:1}/pb/pbag.so
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${dir:1}/pb/pbags.so
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${dir:1}/pb/pbcl.so
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${dir:1}/pb/pbcls.so
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${dir:1}/pb/pbsv.so"
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QA_EXECSTACK="${dir:1}/etqw.x86
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${dir:1}/etqwded.x86
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${dir:1}/libgcc_s.so.1
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${dir:1}/libjpeg.so.62
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${dir:1}/libstdc++.so.6
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${dir:1}/libCgx86.so"
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src_unpack() {
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# There is a warning which changes the exit code and causes "unzip" to not
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# return an exit code of "0", so there's no || die here. If anybody wants
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# to take the time to look into this and actually fix it, I'm open to
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# suggestions. Otherwise, this is staying like this.
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unzip -qq ${DISTDIR}/${A}
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mv data/* . || die
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}
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src_install() {
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insinto "${dir}"
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doins -r pb base || die "doins pb base"
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exeinto "${dir}"
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doexe openurl.sh || die "openurl.sh"
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doexe {etqw.x86,libCgx86.so,*.so.?} \
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|| die "doexe x86 exes/libs"
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insinto "${dir}"/base
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doins base/* || die "doins base"
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if use dedicated ; then
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doexe etqwded.x86 || die "doexe etqwded.x86"
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games_make_wrapper etqw-ded ./etqwded.x86 "${dir}" "${dir}"
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fi
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if use opengl || ! use dedicated ; then
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newicon etqw_icon.png etqw.png || die "doicon"
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games_make_wrapper etqw "./etqw.x86" "${dir}" "${dir}"
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make_desktop_entry etqw "Enemy Territory: Quake Wars" etqw.png
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fi
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prepgamesdirs
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}
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pkg_postinst() {
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games_pkg_postinst
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if ! use cdinstall
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then
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elog "You need to copy pak00*.pk4, zpak_english000.pk4 and the megatextures"
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elog "directory from either your installation media or your hard drive"
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elog "to ${dir}/base before running the game."
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echo
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fi
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if use opengl || !use dedicated ; then
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elog "To play the game, run: etqw"
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echo
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fi
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}
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